----- Another artist was saying how they just couldn't quite get their shading to look right, no matter what techniques they tried. While I was responding with an explanation, I started cobbling together some examples. I sort of... got carried away and the examples practically turned into a tutorial.
I left out a couple minor shading tricks, such as reverse-shading with a highlight to create a glass orb, making objects look shinier with high-contrast shading, anisotropic shading, and shadows, but I was just trying to get the main points across.
I typically shade in Photoshop, doing shadows and highlights on a separate layer, with using black for shadow and white for highlights, and using a soft brush(a wide area one), and a smudge tool to fill in the missing bits, then set the layer to 'Overlay' and adjust the opacity until I have the shade I want.
I typically shade in Photoshop, doing shadows and highlights on a separate layer, with using black f
For shading, I use a single layer set to "Linear Light", fill it with 50% gray, and use the letter X on the keyboard to swap between a light and dark gray. I use a soft brush set to 3% flow, and use the ] and [ keys to change the brush size. My shading layer sits between the lines and the color layer.
For shading, I use a single layer set to "Linear Light", fill it with 50% gray, and use the letter X