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IceAgeChippies
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Hacker and Wicked (Cyberchase)

The Funky Phantom

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RE-VIEW: Trick or Treat (The Berenstain Bears)
Sundae (McDonaldland)
Here's a couple more nightmares to prepare us for Halloween.

This is (The) Hacker and Wicked Witch from the animated PBS series, 'Cyberchase'.

I've referenced 'Cyberchase' before ...by drawing a character almost no one would recognize from it (Big Bad Wolf), so I needed an excuse to draw some of the more iconic members of the cast (I'll get to Digit and the kids ...eventually). ^^

Anyway... I drew these two with my beloved Zephyr pencil, then went over the lines with the above-pictured pencil from RoseArt.

Why'd I choose this RoseArt pencil?

Because it has a dot-com on it (get it? Because Cyberchase takes place in some kind of computer world and ...ok, ok, but this pencil is actually pretty good for a budget model)!

:3

Keywords
male 1,267,079, female 1,152,749, human 112,914, male/female 103,864, girl 99,591, boy 87,466, sketch 67,493, m 30,870, f 26,313, cartoon 25,111, halloween 24,579, traditional 21,726, witch 7,537, pencil 5,220, primate 4,549, kids 3,969, aceo 649, pbs 404, aco 350, hacker 229, wicked 153, cyberchase 21, roseart 1
Details
Type: Picture/Pinup
Published: 5 years, 5 months ago
Rating: General

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Snaazzy
5 years, 5 months ago
CYBERCHASE WE'RE MOVIN, WE'RE BEATING HACKER AT HIS GAME! omg childhood! Owo
IceAgeChippies
5 years, 5 months ago
:D I'm glad you like!
Zivrshka
5 years, 5 months ago
Technically not part of my "childhood". I was already entering into young adulthood and starting college when this first came out. However since it dealt with mathematics and I like watching kid shows/movies regardless of how old I get, I did check this one out for a bit and had some fondness for it. It also helped that Digit was voiced by the same person who voiced Iago in Aladdin, my favorite character in that movie. Hacker and his minions reminds me very much of doctor robotnik and his minions scratch and grounder (wonder if there was any influence). I also liked the whole "digital world" aspect (fan of digimon as well). It was moderately entertaining and occassionally funny if not thrilling.
IceAgeChippies
5 years, 5 months ago
That would be Gilbert Gottfried. I don't find him funny outside of animation. He's appeared a couple times with the AVGN, which was somewhat interesting.

Cyberchase was interesting, but (for me) its episodes hadn't much rewatch value.
Zivrshka
5 years, 5 months ago
Honestly given its kooky world and animation style it kind of reminds me a lot of the weekday sonic the hedgehog show.
IceAgeChippies
5 years, 5 months ago
I've seen that. :3

I know little about Sonic. The only Sega system I had was the SMS.
Zivrshka
5 years, 5 months ago
I was lucky enough to have a genesis circa the mid 90s ... when it was already on it's way out. I was in my early teens and for the first time I could play through and beat Sonic 1,2,3 and Knuckles. Good times. I also grew up watching both the weekday and weekend Sonic show. I saw a few of the archie comics but never really had the money to go collecting them or anything, just an issue or two I "borrowed" from a friend indefinitely, though in my defense I always intended to give it back and he never asked for it back and we just lost touch after a few years. I doubt it would be a big deal, I think he also borrowed a copy of hitchhikers guide I never got back. Years later though my sister bought me a 5-in-1 book anthology, so really that basically covers you hitchhikers wide.
Zivrshka
5 years, 5 months ago
So I'm not some kind of super fan that has played every game or consumed every piece of Sonic Media. I've had only limited exposure to the 3d sonic games, mainly Sonic Adventure, a little bit of Sonic Heroes, even less of Sonic Colors. Never finished any of these games but I have played them briefly. I'm mostly an old school Sonic fan.
IceAgeChippies
5 years, 5 months ago
I was into the classic MegaMan series (NES) and the MegaMan X games (SNES). So, I got the systems MegaMan came on (the last one, for me was a PS1 for MM8).

I also liked the first few Breath of Fire games, 1-2 (SNES) and 3 (PS1). ^_^
Zivrshka
5 years, 5 months ago
Arguably I was an even bigger fan of Megaman than I was of Sonic, certainly during my early childhood. Several years before I convinced my mom to help me get a genesis, we got an NES as a hand-me-down from my uncle (my mom was anti-video game, so she was reluctant to buy one herself for us). My uncle also gave us a set of starter cartridges: Zelda, Total Recall, Battle of Olympus, Castlevania II, and Megaman. Sadly we couldn't figure out how to get past the main map in Zelda so lost interest. Total Recall was an extremely difficult, unfun, and generally ugly game, we got through a couple of levels, mostly with the help of my dad, and we gave up. These two games would eventually get sold off (my apologies to Zelda fans, I had no idea what we had on our hands. It was even a golden cartridge. If I'd known I would have kept it just for it's notoriety in gaming history).

Battle of Olympus we actually liked a lot and were able to make some progress with, but eventually we got stuck and couldn't get any further. Castlevania II was fun, we were able to buy some upgrades and find the first part of dracula, but again we got stuck. Even though these games were hard and puzzly I'd say we had good experiences with them. In the case of Battle of Olympus, I liked the game so much that later in life I decided that I'd finish the game. So I completed it on a emulator with some tips from the internet. It was very satisfying to finally see the whole game. Felt like completing childhood. I didn't finish Castlevania myself, but I did watch my partner (whose more of a castlevania buff) play through the whole game. Turns out there wasn't much more to do but there was one particularly unfair puzzle involving crotching for a certain amount of time at a dead end until a tornado took you to another location ... yeah ... no wonder we got stuck. We never sold these games, they were some of the "good ones".

Then there was Megaman. Needless to say this easily outpaced any other game, and it was also the only one in the set that we actually completed. We knew absolutely nothing about Megaman. At first we thought the selection board was to pick your character, and we didn't understand why we always got this blue guy. My dad might have been the first to get to a boss, Iceman I think? We then realized it was a boss select. After defeating several bosses without special weapons I one day accidently discovered that you could use bombmans weapon. I thought it was a glitch. We finally realized you could select the weapons of the enemies you defeated. Finally we got to wily's level and we were stuck. There was an impossible jump up a narrow tall pathway. We gave up for a bit, but then my dad discovered the magnet beam. We got to the yellow devil and ... couldn't beat it ... not even my dad. That is until we called up our uncle and he told us to use "stop and start" (a trick I assume your familiar with). From there we could beat the yellow devil only having to survive 1 or 2 patterns instead of 7 or 8. From there it was pretty straight forward. We used stop and start on anything that was too hard from there on. My dad was the first one to complete Megaman 1 while me and my brother watched. Obviously this sequence of events solidified Megaman as a family classic and our favorite NES title. Me and my brother probably replicated our dad's feat shortly after.
IceAgeChippies
5 years, 5 months ago
I was an only child, so any games I had, I experienced alone (with only one exception that's hardly worth mentioning).

For the SMS (which was a hand-me-down), I liked this game: https://www.youtube.com/watch?v=RucOj-DV_2w

I really want to see a long play or a TAS run of this, but the game seems to not be on many people's radar.

For the NES, the only game I wanted to beat thayt I just couldn't was Exodus Ultima. I managed to get to the last boss (whichj was just some monster hiding under floor tiles), but I failed. I intended to go back, but never did.
Zivrshka
5 years, 5 months ago
Not long after (at least as I remember it) we discovered that sequels existed. We rented out megaman 2 and me and my brother competed to get as much playtime with it as possible. It was a race to see who could get further faster. As it turns out, it was my brother who defeated the wily alien first. Ever since it has been his favorite megaman game. Megaman 3 was rented shortly after, this time the game was much much harder. I was the first to complete it. Megaman 4,5, and 6 followed after. The only game we didn't beat as kids was Megaman 6,mainly due to the annoying PlantMan stage and the fact that we didn't own it. We had to return it before we could complete it. However, as seems to be the fashion between me and my brother, we like to go back to our childhoods and fill in the blanks. So eventually we did revisit and complete Megaman 6.

I have less experience with the games past that. I did get to the last stage of Megaman 7, but due to lack of upgrades couldn't beat the ridiculous final boss. I played 8 but didn't complete it. I have play 9 and 10, and I think I got through both but probably only once each (those games, especially 10 are amazing). Haven't played much of 11.

I'm mostly a classic megaman fan, but I do have a softspot for SNES Megaman X. One time I rented out Megaman X thinking it was actually "Megman 10". I didn't understand what was going on in the story (I guess I was a dumb kid), but ... it was a freaking awesome game. The graphics and music, Megaman looked cooler than ever (even though they kept calling him 'X' for some reason). I loved the ability to dash and wall climb. The bosses were colorful and fun and difficult. I got up to the first "Sigma" stage but couldn't beat it. Probably just ran out of time and had to bring it back to the store. As usual I went back and beat it later in life. Still haven't completed Megman X2 or X3 but I've played some of them. Weirdly I've beaten Megaman X5, just because I happened to have it available on playstation.
IceAgeChippies
5 years, 5 months ago
I owned all six of the NES games, as well MM& for SNES (which was bought from a Blockbuster store that was closing).

I could beat every game without losing a life, and that's how I played. ^^

Alas, I sold all those games when I was in my early 20's. I hadn't a steady job at the time, and needed some money. Specifically, I needed money to use the copy machine at the library. I decided to sell my MM games as I thought they were the only thinfs I had of value.
I didn't have internet, and knew nothing about it. So to sell my games, I called a radio station that hosted a type of flea market.
I sold all the games, including my NES, for $20 USD (total) ...which, in retrospect, is painful to think about! XD
Zivrshka
5 years, 5 months ago
$20 ... yesh ... think you got jipped there.

While were on the subject of NES megman, out of 1-6 which were your favorites?
IceAgeChippies
5 years, 5 months ago
I set the price---I didn't know the value. I have ...a good amount of money now (life changes), but back then., $20 was a fortune! XD

...I like 6, for the premise---RMs from all over the world, in a battle-tourney setting. Very 'anime', yes, but I liked it---it's the kind of scenario that's perfect for MM.
In terms of weapons and gameplay, 4 was the best game.
Zivrshka
5 years, 5 months ago
Megaman 5 was my favorite storywise. We had established Protoman as a villian in Megaman 3, then he betray's Wily in Megaman 4, so now he's good, right? Then Megaman 5 Protoman is bad and got his own set of robot masters. It also had the best opening cutscene of any of the games. Megaman 1,2 and 3 barely had anything, and while the opening to 4 is cool it's mostly a rehash of MM1's story. This was the first time you had an extended cut scene about the events of this game. The fact that Protoman and Megaman are brothers and there was a sense of "betrayal" made this feel like a significant turn of events (even though in the end it's mostly a throw away plot twist about Wily framing protoman). This game also has lots of great offbeat music (particularly stand out tracks include GravityMan's stage, which was ahead of it's time, StarMan's stage and Crystal Mans stage, although they are all pretty good and interesting.) The graphics are bright and colorful. I love the robot masters, always liked ChargeMan and GravityMan in particular. You are also saving Dr. Light, which was the first time in the main line where you were technically going to go save someone. Gameplay was also challenging and fun. Like abusing the Gravity weapon, and S-arrow can be fun to master. Love the powered up Megaman Buster, best one in the series, even if it's a bit OP.

I also love Megaman 3 a lot. It is to this day, one of the strangest Megaman games. It just has a different feel than any of the other 5. It's darker, creeper, and weirder somehow. Easily the longest. Got some of the toughest fights (try beating ShadowMan with regular shot). And it also has some of my favorite and oddest robot masters like TopMan and ShadowMan. Have fond memories of waking up early in the morning to play this game. For some reason this was "my" megaman game. After 1 and 2 this felt like an evolution of the game into something longer, more story driven (the intro of protoman), and darker (creepier music, tougher creepier bosses such as the docman clones). The slide made a big difference to the game somehow. The weird factor came from the odd robot master that felt alittle bit like they were running out of ideas. Like NeedleMan, GeminiMan, and HardMan. The stages seemed more random as well (what the hell is up with fish eggs on gemini man's level). Yet it also featured some solid elemental entries like MagnetMan and SparkMan. The weapons were odder than MM2 and the weaknesses were not as logical and didn't follow the traditional circle of weaknesses. Music was more bold and any unique than the music in Megaman2 (all really good too of course). It felt more genesis like than Nintendo, if that makes more sense, more bass, more unique 8bit sounds, just an edgier quality. The docman levels were absolutely oppressive (especially for a kid) and were a great relief when you beat them. The wily levels felt more desparate somehow. Like Megaman has done this twice before and now Wily is kind of almost desparate to win. Maybe Megaman is also feeling tired of this already, knowing that every time he defeats wily he just comes back, yet Megaman is still determined and resigned to his fate. Wily dies (?) in the end, and protoman saves megaman after spending all the game fighting him, and showing up once as the mysterious "BreakMan". Then the end credits, and we get the reveal that Protoman is Megaman's brother and was built before him. That was the first Megaman game that felt like it had a "story" at all.
IceAgeChippies
5 years, 5 months ago
Protoman was found to be good, or at least anti-heroic in MM3. Recall he saved MM from the castle just before it collapsed? Of course you do, because you mention it! XD
Anyway, that's why it was a shock when MM5 insinuated that Protoman could be evil. ^^

MM6 almost didn't exist---the NES was effectively obselete when it was released. :o
Zivrshka
5 years, 5 months ago
Firstly I was quickly summarizing events for megaman 5, secondly, the way I see it, Protoman may or may not have been working for Wily. He was fighting you, but was he sent by Wily or did he decide to seek and fight you for his own reasons, being independent of Wily. The ending suggests to me, only that he cares enough about his brother not to let him die (that's understandable). This does not in any way imply that he is on Megaman's side. It could be that Megaman is nothing to him but a rival, but if megaman dies protoman could never prove himself, so he saves him to challenge him, perhaps even kill him, another day. This also doesn't mean he has betrayed Wily, at least not openly. It appears that Wily is dead. I think he even says it's too late, so he saves Megaman instead. Wily wouldn't openly know about this, so it's not a blatant rebellion.

In Megaman 4 however we see Protoman directly screw with Wily's plan by freeing a hostage. It was at this point that I thought of Protoman as "good". At the end of Megaman 3 his nature is still quite nebulous. We aren't really told what his motives are, whether or not he works for Wily, and how he might have had a falling out with Light, Rock and Roll. And remember I only had the games lore to go by at the time, and we rarely even had manuals. He usually just bought the cartridge from FuncoLand, so we had to make heads-or-tails of the story just from the game itself.

The blanks were eventually filled out more in the TV show where it was first confirmed to me that Protoman did in fact work for Wily, that he was not just a loner gunning for Megaman. Instead he had been specifically re-programmed by Dr. Wily to turn on Dr. Light because of jealousy. Protoman was said to have a defective "guidance system" by Light, and since Wily designed it he was personally offended. So Protoman is some weird twisted part of his revenge. Now despite this, Protoman makes it very clear he is not some simple puppet of Wily's. He says flat out "I'll obey you dr. Wily ... when I want to". He also, for reasons never explained even in the TV show, clearly gunning for Megaman, even more so than in the games. He clearly wants to be the one to "take him down" (kill him). He hates the other Robot Masters fighting him, and will often take over their place (he also had the ability to copy enemy weapons in the show). The obvious explanation is that this is classic Sibling rivalry writ large. He's competing with his brother Megaman, and wants to prove he's his better. But on a deeper level, since we are talking about Robots, I think there is a fear for a Robot that he might become obsolete from a newer better "model". Think about it, Protoman is the prototype, and Dr. Light took everything he knew to make Megaman. Undoubtably he would have made improvements just from experience. So it's a deeper existential crisis, Megaman threatens Protoman's existence. He must prove he is the superior model. In the show Protoman never turned "good", but then the show didn't run for more than 2 seasons I think and we never got to see any resolution to the brotherly conflict. I wonder if they ever planned to have a big event where things would change between them. Probably not, but that's one of the things you were always waiting to see when these two fought. When is something decisive going to happen, is protoman going to turn good like in the games?
IceAgeChippies
5 years, 5 months ago
I don't count the show as canon (albeit, I need to include it on my draw list).

MM was originally just an assistant robot. Protoman came first, hence it follows Protoman would've been only an assistant as well. MM didn't get weapons before he was needed to combat wily (we learned this in MM4). I wonder how Protoman got weapons similar to MM's. :o

Protoman does want to challenge MM---we saw this in 3 as well as 7.
Zivrshka
5 years, 5 months ago
I'll always have a softspot for the vaguely atari-esque Megaman 1, 2 is of course absolutely stellar and I think I still actually love it but my brother having laid claim to it as his "definitive" favorite megaman game (and the fact that he insists on beating me in it every time we time-trial against each other in it) has soured me to it slightly. If there is one nice thing I can say about MM2, is that it has the most unique final level of any of the 6 megaman games. That last level was so creepy and strange the first time. Felt like we went from a megaman game to castlevania or something. Weird.

 4 is also incredibly weird but not in a way I find appealing, and 6 feels a bit "lack luster" and dull. I do however love the flight suit, like some of the robot masters like CentaurMan and KnightMan, and enjoy the later levels that at least make you utilize the power suits to good effect, particularly the flight suit, which is fun to learn how to maneuver effectively. My biggest complaint for 6 is that the castle and wily bosses feel very phoned in. Even MM5 managed to maintain some quality, but by 6 it feels like they put all their effort in the robot master stages and had nothing interesting they wanted to do with the castle levels. A real shame.
IceAgeChippies
5 years, 5 months ago
Part of me thinks the reason Shadowman was a ninja in a sewer was due to the popularity of the TMNT at the time. :3
Zivrshka
5 years, 5 months ago
What's up with the Lava then ... :p
IceAgeChippies
5 years, 5 months ago
It's water; I dunno why it's red.
ShiftyGuy1994
5 years, 5 months ago
Oh boy, Cyberchase lol. Yeah I've certainly watched that when I was a kid, on PBS kids lol. Very nice job man
IceAgeChippies
5 years, 5 months ago
Math. :o
ShiftyGuy1994
5 years, 5 months ago
Yup......Lol
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