created from scratch in CSP, rigged in Live2d and usable in FaceRig. I'm really happy with how it turned out!
A few new things I experimented with, having never done before, like how the model is sitting, the tail sways and animates on its own with physics, the muzzle has a wide range of motion with an outline that appears and disappears depending on angle, a tongue that can stick out and the very floppy ears.