Last year we started a competitive hero twin stick shooter, but due to a number of issues and a change of personel we had to discard the proyect.
This is one of the few concepts that I worked at (we had another person for the senior concept artist role), I was more a support concept artist, my main role was project leader and level designer.
I must said that designing weapons is my most favorite part.
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Published:
8 years ago
31 Jul 2017 16:00 CEST
Initial: 0fc5a58a1f661ea42aefa965673315dd
Full Size: 9a79da210860c232b0c5ee84913434b7
Large: 29f8a0ebcd9c5dad274037f858105717
Small: 3c5576dc1e92cb36cf8cbb9a0d98ce31
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