Last year we started a competitive hero twin stick shooter, but due to a number of issues and a change of personel we had to discard the proyect.
This is one of the few concepts that I worked at (we had another person for the senior concept artist role), I was more a support concept artist, my main role was project leader and level designer.
I must said that designing weapons is my most favorite part.
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Published:
7 years, 9 months ago
31 Jul 2017 16:00 CEST
Initial: 2f9664c798bb17553adc0c0a7d3eabdb
Full Size: 9b464d70a65654777fc8bd8577932030
Large: 4a966b6f5e55dea92f756a83da9bc7f2
Small: dde5f6ae6644c480ea009dde21024556
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