This is part 1 and 2! Find part 3 and 4 on Inkbunny as well!
CYBERSLIDE CYBER-Synthesis of Lifeforms into Interdimensional Digital Environments
Though electronics and computers are common in our modern society, few know about the secrets hidden within the virtual world known only as Cyberspace. Maybe it should have stayed that way.
P - Pause O - Toggle SKIP mode 1, 2, 3 - Change quality
Oh man. Dat load tim- oops! Where's my script? Uhh - *ahem*
Finally! This is Cluster 2 (containing 5 new "Sectors" and 3 previous ones) of still many more to come. (Cluster 1, the first release, is included in this same file, as well.)
Note: Cluster 1 saved games will NOT WORK with Cluster 2. Sorry! However, from now on, your save data should carry over!
(The following links point to FurAffinity, by the way.) The game's "cover art" can be seen larger here. There's some backstory to the main character here. And a bit more explanation about the entire game is here!
If you have any feedback or want to post your high scores, this journal is the place to go!
Very much like the continuation, but I do have one request; For talking (at least during the "game"-phase), could the E or Q key or space-bar be used instead of just clicking? Had multiple ocations where I clicked because I thought there was more and because of that hit something and lost points / signal. Since you already have your hand at WASD, Q or E should be manageable too and your thumb normally already rests on the space-bar :)
Very much like the continuation, but I do have one request; For talking (at least during the "game"-
No problem, and while I'm at it, is it possible to have a slowed-down version of the last clip (possibly in the form of a in-game gallery where you can re-watch and pause the clip after you have seen it once). Not native to English (even though I'm quite good at it) so I can't read all the interesting text even though I want to :)
Also, can't wait for the next cluster / chapter / phase / what-you-call-it :D
No problem, and while I'm at it, is it possible to have a slowed-down version of the last clip (poss
Holly shit Serule, you were busy there couple of weeks. This is pretty damn good! The music is awesome, the visual is fluid, everything is responsive. This is by far one of the best flashes I ever played! I just need a mouse to finish the adventure. :P
Holly shit Serule, you were busy there couple of weeks. This is pretty damn good! The music is aweso
got to level 2 and the game started to slow down real fast.
by the time the game has realized i'd clicked the patch button and then the box there was more red things. i couldn't possibly do it fast enough. seems the registration of the cursor was way slower than the enemy regeneration. Should have really used a game loop so the whole game would slow down together.
got to level 2 and the game started to slow down real fast. by the time the game has realized i'd c
Hmm. That's peculiar. The game's not supposed to intentionally slow down.
You're saying that only the cursor lagged, right? Weird; supposedly, if anything were to lag, it'd be because the graphics are too intensive. (Speaking of which, did you download, or did you play it on this submission page at 640x480?) Everything runs off of one Event.ENTER_FRAME listener...
Would you mind describing a bit more about what the problem was and what happened? I'm always happy to have the opportunity to squash any bugs that I may have missed. Thanks for the feedback. ^_^
Hmm. That's peculiar. The game's not supposed to intentionally slow down. You're saying that only t
every time something very visual happened the cursor slowed down and lagged but only within the game on the screen. you're right though it'd probably be much faster in a player rather than the browser. i'm gonna try that and see if it works
every time something very visual happened the cursor slowed down and lagged but only within the game
This seems to be too complicated and I can't even determiine if the game has started ! Determining what the story is or what I am supposed to acheive ... was also hopeless. I'm sorry, but ...
There was a promising looking animated game on the "Dillydoo"* website where the walkthrough had errors, or 1,perhaps 2, clues did NOT appear, and I was unable to finish the game.Promising storyline, but being unable to finish part 1 .... It was only part 1, but no part 2 ever seemed to appear. I gave up and griped to the company. These "escape" games seem to be unplayable, and I've find them a total waste of time.
* I'm not sure whether it was Dillydoo or Dilido or what. All I do know is that I can no longer find it.
This seems to be too complicated and I can't even determiine if the game has started ! Determining w
Hm? Are you referring to my other games, which indeed are escape games? This particular game isn't an escape game at all, and I'm not sure how it relates to that website...
Hm? Are you referring to my other games, which indeed are escape games? This particular game isn't a
Glad you think so! :D I've spent a lot of time on it, but it's only 25% done (if you count the linked Part 2, as well). I really need to keep working on it... @-@
Again, thanks for playing!
Glad you think so! :D I've spent a lot of time on it, but it's only 25% done (if you count the linke