It's been nearly a year since I made my retro 3D styled model, so it's about time I made something slightly more up to date. It's still about a generation behind modern standards at 9,073 tris, but that's still more than 11 times the polygons I originally used. About as close to what you'd probably expect to see in early PS3 and Xbox 360 games.
And besides, it's not like I have a 32GB RAM, 8-core 3.7GHz CPU, with a 8GB 1.5GHz GPU like all of you have. I just have a shitty laptop with a meager 4GB RAM, 2-core 2.13GHz CPU, and the first generation InHELL® LD Graphics® that can't even run most games made 7 years ago! >:U
But, I digress. New model, more details, a few tweaks on designs, and a number of headaches trying to fix things. In fact, there's still a few things here and there I need to work on, but it's basically 98% complete.
What's after this? Not sure. But even if I'm slow to come up with something new, I'll eventually get to it!