So here's the first major work done on my new computer. Phy and Selene are having one of their customary training sessions outside, and it seems as if Selene may actually win this round. ^_^
I decided to go ahead and test out some of the sfx features in Bryce to make their attacks seem a bit more... lively.
Models used here are as follows:
terrain is my own. Trees used are evergreens 1, 3, 4, and 5 The house is one I made myself for a previous commission, which can be viewed here. Selene's attack is a droplet mesh and a rippled torus, courtesy of the Bryce content pack. Phy's attack is a ridged spiral and Bracelet mesh, also courtesy of the Bryce content pack. The clothes are courtesy of whever the hell made them. I'm too tired to browse for them at the moment. The armblades, chest spikes, head spikes, and hair are my own. Gardevoir and Gallade are property of Gamefreak, the pokemon company, and nintendo.
Just for fun.....
over 1.3 million polygons are featured in the first pic, more than 987,000 in the second. Each pic took roughly 30 minutes to render at the dimensions you have here.
Lastly, this is still a WIP. as you can see, there is nothing around the back of the house, or behind Phy. It's only cuz I have been up for about 21 hours now, and am in need of sleep. More will come later, as I have free time to work on this.