Borrowed an old workflow from a friend, modified the KSampler, changed the upscale model used in the Ultimate SD upscale, changed the checkpoint got rid of the model merge, used my standard style LoRAs and added a high res fix script, bypassed a node and made changes to the VAE (used the one in the model rather than an extra VAE) SO all in all, a lot of tuning, optimizing and customizing.
First time working with a Ultimate SD upscale, decided to combine it with the high res fix script to further improve on the details.
First image is the upscaled high res version and the second image is not upscaled — Image touched up in medibang android with the output from USDU, brought into paint3d, rescaled to my default 1432 max res, brought it into comfy for final upscale run and then Color graded in GIMP and resized from "absurd res" to default in paint 3D.
Keywords
female
1,138,631,
anthro
239,007,
solo
117,303,
looking at viewer
35,939,
deer
32,424,
ai generated
29,289,
sitting
22,910,
white fur
16,607,
brown fur
10,341,
ai
9,007,
hooves
8,999,
black hair
6,935,
eyelashes
4,187,
antlers
3,960,
indoors
3,060,
black nose
2,878,
spotted fur
1,100,
legs crossed
319,
oriental
235,
on floor
235,
hair bun
184,
qipao
117,
cheongsam
111,
five fingers
84,
hair ornament
44,
neutral expression
31,
high collar
11,
sleeveless dress
11,
black hooves
8,
floral pattern
6,
sliding door
4,
wood floors
2,
white antlers
2,
hair stick
2
Details
Published:
1 week, 6 days ago
17 Dec 2025 15:06 CET
Initial: dfdb86d28929ad35e7fbcfab37d1f7b2
Full Size: dfdb86d28929ad35e7fbcfab37d1f7b2
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