The goal is to have a whole shitload of different weapons to use in my game, which players can freely swap in and out of their inventory. There are four weapon slots, one being a melee weapon unique to each character, one sidearm, one primary weapon (rifle, shotgun, etc) and one 'special' weapon in the fourth slot, like a grenade launcher or a flamethrower.
Weapons can be used by any character, save for the unique melee weapon everyone starts with.
Keywords
video games
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guns
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rifle
1,475,
pistol
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firearm
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doom
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shotgun
591,
gamedev
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game development
163,
smg
104,
gzdoom
8
Details
Published:
1 year, 9 months ago
30 Jan 2023 01:20 CET
Initial: 9c6e664e3b42f6fc176518f20c995127
Full Size: b00dbc2c34c2b889fd2bd15f426ba3f0
Large: e943f727fb78cc4720b589caad0b3518
Small: f8cd17ea35a1167fc54026bb1b922cbc
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