The goal is to have a whole shitload of different weapons to use in my game, which players can freely swap in and out of their inventory. There are four weapon slots, one being a melee weapon unique to each character, one sidearm, one primary weapon (rifle, shotgun, etc) and one 'special' weapon in the fourth slot, like a grenade launcher or a flamethrower.
Weapons can be used by any character, save for the unique melee weapon everyone starts with.
Keywords
video games
8,401,
gun
7,602,
guns
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rifle
1,475,
pistol
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firearm
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doom
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shotgun
591,
gamedev
217,
game development
163,
smg
104,
gzdoom
8
Details
Published:
1 year, 9 months ago
30 Jan 2023 01:20 CET
Initial: e345854ce3478bb647aaf4c9a7354c1f
Full Size: c4d7b8b86d04c8ccba0b9a27799015e3
Large: 1065410f8fac1b897371b54f272dfa4c
Small: a6b6550c8b0cdb98b4b046e1cf23b3a5
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