Character Sheet for Milla Birch
Character Description
Powers/Fighting capabilities: Milla is a melee-based fighter with tremendous striking strength, and the power of regeneration. She prefers fighting up close with her own bare hands, rather then using weaponry. Her regeneration gives her the ability to heal over time. The more severe a wound is, the longer it takes to get back to tip-top condition. This ability is powerful enough to even heal her from dismemberment. It can not heal any injuries sustained before she got this power. (Hence why she still has scars) Milla will often use her regenerative ability as a crutch for her inexperience in battle. This gives her time to learn and adapt to her opponent’s fighting style. She also has a ridiculously high amount of chaos energy, which allows her to increase her speed, strength, and senses in a fight. (Chaos energy is something everyone has. It can be used in many different ways and is a great asset to have during battle. Anyone can gather more chaos energy by training.)
Weaknesses: Milla’s regeneration is a powerful asset to have in battle, but it doesn’t make her invincible. Regeneration puts huge strain on her chaos energy reservoir. The bigger the wound to heal, the more energy it will consume. If she gets drained of all of her energy she won’t be able to regenerate until she restores it. Her biggest weakness though, is the fact that she can’t utilize her chaos energy like everyone else, due to a disorder she was born with. She can only use her life energy for regeneration, and a few other little tricks. Her inexperience can show in battle, and can put her in a bad spot with a veteran fighter. She can also be seen as her own worst enemy, constantly blaming herself for everything that goes wrong. She’s not the best in social situations. Her regeneration can protect her from physical damage but it wont save her from poisons, illnesses, or any kind mind tricks in battle.
Personality
Milla can sometimes be seen as cold, smug, selfish, and sometimes even paranoid. She finds it difficult to trust others, and is always on guard around others she does not know too well. She’s often seen rubbing her necklace between her index finger and thumb during a tense situation or before a battle, to provide comfort. Milla’s personality does a 180, when she is with her friends and her new family. In their presence she can be seen as warm, caring, productive, loyal, and even child-like. She will put herself at risk if it means helping her friends, but she would never go out of her way to help a stranger unless it benefited her in some way.
Likes/Dislikes
Likes: Milla enjoys being with her friends and family, reading manga, fighting, and she loves to eat. Being locked up for more than half of her life, she was forced to eat bland food everyday. Now that she’s free, she can’t get enough of all the tasty food in the world. She used to hate fighting but has grown to like it over time.
Dislikes: Milla hates looking at her own reflection and seeing her scars, reminding her of her horrible time in captivity. Dealing with strangers also makes her feel uncomfortable and on edge. She has a fear of dark confined spaces, due to be locked up for so long.
World/Setting
Milla resides in the world of Mobius, one thousand years after sonic and friends defeated Dr. Eggman. The final battle resulted in the chaos emeralds being completely destroyed, including the master emerald. The infinite energy of the emeralds remained on Mobius and became part of every living being, giving every mobian the ability to use chaos energy. One thousand years later and mobians using chaos energy is seen as a normal thing.