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Galactic Republic of Ess'Jaggonian Planets

Jhabbanid Confederacy

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Jhabbanid Confederacy
Tiyal Multistellar Alliance
The Galactic Republic of Ess'Jaggonian Planets is member-state within the Galactic Republic.
The GREJP ethics are Egalitarian, Militarist and Xenophobic.
The current government is under A New Way Forward and Shields of Jaggo coalition.

Foundation: In the year 4892 (1925 TS), their home world of Jaggo was invaded by the Tiyal's Malandork Empire.
During this war the Malandork's were able to occupy all the major Nations on the Planet, and started a campaign of enslavement and destruction, with the help from Ess'Jaggonian outcasts like the Alkanos Corporation.
However the Ess'Jaggonian people under a Union of Military Commander's and their Armies of the Nations of Jaggo, managed to defeat the Invasion and Occupation forces, and drive them off the planet.
By 4895 all Tiyal were off of Jaggo, leaving a very bitter enemy.
From that day onwards, the Ess'Jaggonians under the Galactic Republic of Ess'Jaggonian Planets, began to press on and establish themselves as a major power on the Galactic Stage.

Capital: Skaalorm is a city founded on the strait of Skaalorm. It Originally was the Capital city of Kingdom of Peerkalaam a very powerful nation, that had large amounts of influence in international affairs. Skaalorm was a prosperous port, and because of its location on Skaalorm Strait made it a major trade hub. During the invasion by the Malandork's Skaalorm became both the Landing area for the Invasion, and a Base of Operation for the Malandork forces.
The Peerkalaam Royal Family and Government were the first to be slaughtered and enslaved. However during the occupation, a Resistance in the City were able to cause a lot of damage to the Malandork Forces, and even destroyed a Strike Forces of Slaver Ships with a Nuke, and freeing many Ess'Jaggonian Slaves. Eventually during the final days of the war, the Ess'Jaggonian forces were able to liberate the city and push out the Tiyal invaders. With the War over, the Ess'Jaggonians started to rebuild. Because of it's use as a base of operations for the invaders, Skaalorm became top priority for rebuilding, and in 4898 it was finally rebuilt, housing 15 million Ess'Jaggonians.
In the 5457 (2490), Skaalorm is a megaopolis, consisting of a population 35 million, and is the main home for the Lekaap Prolm (Parliament of the Republic) and the Irikema (the Comissariate) and the Hjaal Mak (Nation High Court), as well as having a Space Elevator.

Politics: After the war with Malandorks, the entirety of Ess'Jaggonian Society was shaken by not only the discovery of Xeno life, but the destruction and desecration of their Nations and Cultures. In the Early Years of the Foundation of the GREJP there were 4 main factions the Restoration Party (A Regionalist Party that wanted to restore the Pre-Invasion states), the Nationalist Party (A Globalist party built on Anti-Xeno sentiment), the Shields of Jaggo Party (A Militarist Party built on preparation against future invasions, and push for progress in Military technology), and Jouist Fundementalists Party (A Spiritualist party pushing for the protection of Conservative values, and Religious Unity).
The Restoration Party did have the majority of their support from the most intact Nations like the Princepality of Vjaalmek, and the United Republics of Koraal-Mandol, but were in the most part a minority party. The party was soon criminalised, when the United Republics of Koraal-Mandol attempted to Secede from the Republic and push for Regionalism by force. This war of Koraal-Mandol Secession was a fairly short but Bloody war, but cemented the need for unity to bring back prosperity to their world.
The Nationalist Party was one of the Largest Party's mostly honing its support from the Nations that were decimated during the War, as well as the many enslaved and Displaced Ess'Jaggonians. They have lead the Governmet multiple times usually in Coalition with the Shields of Jaggo. The Party saw Majority support throughout the 50th, 51st, 52nd, 53rd, and 54th Century, however at the end of the 54th Century in 5396 the Party was shaken by internal corruption caused by the Alkanos Corporation. This corruption caused an internal divide in the Party creating Progressive Nationalists Party (Materialist) and the Traditional Nationalist Party (Spiritualist). This allowed the Universalist Party (A Xenophilic Party) win for the first time since its founding in 5261 during the war against the Collem Khanate and the GREJP's acceptance into the Galactic Republic. The Nationalist party would lose its Traditionalist Support after the founding of the A New Way Forward Party (Jouist Spiritualist and Nationalist) in 5397.
The Shields of Jaggo Party along with, the Nationalist Party, have been a Major party within the Lekaap Prolm. Originally founded by the Military Commander's that helped defeat the Malandork Invasion. They usually have majority support from the Military as all Party Member's are Serving or retired Officers in the GREJP Military. They had a Political Alliance with the Nationalist Party throughout most of the GREJP's history, but broke that alliance in 5396 after the Nationalist's political division and its loss during the 5396 election. They are now in a Political Alliance with the A New Way Forward Party.
Jouist Fundementalist Party was a minor party with in the Lekaap Prolm, due its more Pacifistic leanings. They managed to stay within the main Lekaap Prolm during the 50th century and gained some growth after the War of Koraal-Mandol Secession, from the hardline Regionalists. But quickly went into obscurity. The Party did have some power within local Governance on Jaggo itself, but found itself impossible to grow. However after the founding of the A New Way Forward Party, many members of JFP flocked to this new party, leaving online the remenant of the Regionalists and the Hardline Pacifists left.
In the current century of the 55th, Two New Party's have grown into popularity; the A New Way Forward Party (Jouist Traditionalist and Nationalists) and the Universalist Party (Xenophilic and Pro-Federationalists).

Government: The GREJP are a Parliamentary Citizens Republic. To become a Citizen, and being eligible to vote, an individual must either have participated, or currently serving in National Service (National Service includes both serving in the Armed Forces or in the Public Sector (Like policing, Medical Service, etc)).
The Nations Legislature is the Lekaap Prolm (Parliament of the Republic), which is split into two houses. The Upper house called, Hjaal Vikal (Which represents entire Colonies, Planets and Continents (On Jaggo and other Core Worlds)), and the Lower house called, Burrush Vikal (Which represents individual constituencies of 5 Million all across the Republic). These two houses within the Lekaap Prolm help represent the electorate, establish laws within the Republic, and oversee the government via hearings and inquiries. The Head of Government, the First Speaker, is an elected official of the Parliament, and is given Right of Governance by decree of the Assembly. Usually the Majority Party/Coalition decide on the First Speaker and the National Representative within the Galactic Republic. Elections on Represntatives of the Hjaal Vikal, Burrush Vikal, the First Speaker and the Galactic Republic National Representative are held every 5 years.
The Executive Branch of the Republic is the Comissariate, or Irikema. The Irikema holds the main Cabinet, led by the First Speaker. The Irikema executes and enforces the law all across the Republic as well as manages the branches of the Public Sector via the Milkema (Secreteriate). These laws are further enforced by Local Val Rikema (Or Colonial Comissariates).
The law is interpreted and applied by the Hjaal Mak (the National High Court). The Hjaal Markem (High Court Judge) are appointed by the Hjaal Vikal.

Architecture: The Ess'Jaggonians have always tried to imitate their enviroment, most specifically the trees that they used to reside in. As they became more civilised, the Ess'Jaggonians began to move out of the Great Emperor Root Trees and instead build their own cities. These Cities were far more defensible from predators and rivaling tribes, but also allowed for both Community building and a sense of individuality.
Eventually as populations grew, and understanding of tools and materials improved, many Ess'Jaggonians began to try and imitate the many trees that grew in their area. House were designed to be taller. Eventually, tall tower blocks were more common, housing more Ess'Jaggonians.
Some rulers also started to build great structures to show off their wealth and power. These Towering Citadel's were impenertrable fortresses and showed the greatest imitation of their enviroments.
Thanks to further advances in technology, skyscrapers had become farm more popularised, with all major cities trying to build tall towers imitating their enviroment in the most spectacular and orderly way they could.

Military: The GREJP Military is a highily specialised Military, focusing on Shock and Awe tactics with Joint Aerial and Ground operations.
The GREJP Ground Forces Consist of the PDFs (Planetary Defence forces), Republican Guard (Reservists), Republican Infantry (Regulars), Hunter Infantry (Shock Infantry/Airborne), with several Armoured, Mechanised, Aerial Attack units.
The GREJP Navy consists of Marines, Fighter Command, Bomber Command, Jaktagg Core Fleet (Home Fleet), Republican Core Fleets (2 Core Commisariate Fleets), Colonial Commisariate Fleets (8 Colonial Commisariate Fleets), 10 Squadrons of the North, and East Fleets of the Galactic Republic.

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Hell yes, I am very pleased with this.
I am looking forward to continuing this series.
Update: Added Government and Politics section (24/05/2021)

Posted using PostyBirb

Keywords
male 1,177,304, female 1,067,756, bird 37,224, avian 30,881, alien 23,334, clothed 19,703, city 7,059, planet 1,628, aliens 1,361, lore 647, xeno 480, skyscraper 156, stellaris 46, xenos 40, spaceships 39
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Type: Picture/Pinup
Published: 4 years, 2 months ago
Rating: General

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