For Christmas this year, I did several arts for some dear friends. Here's the one I did for Zephon T'sol!
Zephon's an inflatey wuff. He likes to get big and go boom. I figured, 'What's more classically inflate-y than a video game where you pump 'n pop your li'l pixellated enemies?' I also added in the ever-adorable Alfador, on popping duty.
I'm really damn happy with how the lineless colors came out. I'm definitely going to try more of this in the future.
According to what I know about DigDug, the DEEPER the strata where you pop a foe, the HIGHER the score. According to what I know of AlexReynard, Alfador and Zephon T'Sol, this scene is in Hell ! There video games are played -in person !
According to what I know about DigDug, the DEEPER the strata where you pop a foe, the HIGHER the sco
It took me forever to do. I have a really old graphics program, and was working from an actual screenshot, which meant I had to blow it up really big to get it in scale with the characters. The program did not like this and crashed about twenty times. >.<
It took me forever to do. I have a really old graphics program, and was working from an actual scre
I had the same prob with just watching an episode of "Bones" that I missed on Fox -TNT wasn't going to re-run it. The YouTube program kept stopping it after 10-11 minutes. Rather than start again from the top, I would restart from where it left off. Finally I saw the whole episode.
Both Temperance "Bones" Brennan and Seeley Booth are strange people to work with, have traumatic childhoods, and have some real major differences to work out with each other.
I had the same prob with just watching an episode of "Bones" that I missed on Fox -TNT wasn't going
I used to play this, at least on my home computer. I was never good at it, tho. There were even foes that phased through walls. It was also tricky to drop a boulder on a foe.
I used to play this, at least on my home computer. I was never good at it, tho. There were even foes