Left - Guu the Dak'akda (Drake/Awkdou AKA Goose/Worm). The Flatworm Brawl character.
Center - Iii the Dawa'ka (Douwan/Drakaina AKA Otter/Manatee). The Seal Rogue character.
Right - Nan the Daka'bi (Dragon/Dabi AKA Crocodile/Sheep). The Goat Druid character.
All are female.
Yes the floor, sky and doorway have no textures yet. I noticed.
below will have a grass texture outdoors and a floor texture indoors.
above will be a sky box outdoors and ceiling textures indoors.
Uses a system similar to 400+ options however it's more like 300+ since 86 of the instructions will not be used (combat and travel) and several things have been shuffled around meaning some instructions form a double purpose.
Despite visually the character's having a set appearance there is customization in terms of stats, clothing and weaponry as well as trinkets, skills and consumables.
These three are the player characters and other races exist though they're not playable. Also you can expect a variety of different monsters and animals.
Contains large open areas with towns and dungeons and shops and camps.
Set in a medieval fantasy and science fiction universe (no, not Albion).
Classes are not set in stone when you pick a character, nor are stats. They can be messed around with at any time.
There will be stealing and crafting mechanics and the skill tree system is somewhat Skyrim-like.
Exploration is key and that's not just specific to roaming around. There 300+ options for a reason.
the maths on this is always changing and for the better.
be ready for the third dimension.
Details
Published:
7 years, 2 months ago
18 Oct 2017 03:35 CEST
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