... buuuut, overall, not bad, if I do say so myself. Haha. Would have been more fun, though, if my mouse wasn't playing up and miss-clicking, or not holding the click. Bleh. =\
Enjoy a 3D ratty!... er... half a ratty...? ooh... not even half... yeesh. Why do I get so bogged downon insignificant details. What is that nose even?! D8 eeeh, it's ok I guess. it's a stylized... er.. uhm... yeah. =\
Haha, though there's something really... bizarre?... about importing a model like the meat-popsicle there into Unity, and seeing it bounce around with physics... it's like... like... I don't know!? Like... my creations have a physical presence?! Or something?! pffffuck! It was such a weird feeling... like... making something I can actually DO something with... something I can actually interact with... hahaha, although then I effed it up, and screwed the tutorial. And it was just a simple toggle somewhere that stopped it from working. Hahaha! XD
Though, the goal with the meat-popsicle was to figure out how to texture... blender has a neat little texture painting thing.
~
SO! What do you think? Is it worth continuing this foray into 3D once more? Or do you think the frame-by-frame stuff is better? O_o Because that shit's a lot of fucking work. D8
Keywords
rodent
34,907,
rat
23,577,
3d
22,427,
blender
7,360,
face
3,377,
head
3,080,
meat
1,052,
meat popsicle
2,
meat stick
2
Details
Published:
7 years, 8 months ago
01 Sep 2017 13:54 CEST
Initial: 9553c914f81bc27143faa8c5cc964bf0
Full Size: 95980b34689a2e7e0d4a8bfa1f5645f1
Large: 6ac2005531ead3f89a06b165061e5bda
Small: 68634836aae0b5084aedf38a059a89be
Stats
103 views
4 favorites
1 comment