With the surge of new fighting games such as Marvel vs Capcom Infinite and Injustice 2, the urge of fighting games and pixel overwhelmed me and I found myself doing a new round of pixel art characters for a theoretical fighting game that uses the framework of Injustice 2’s combat system. I decided to even try my hand at a few of the Endless Skies characters as well, including Atea Hazi
The Albino Mercenary whole playstyle is based on mid-range pokes, sweeps, and anti-airs with her war staff, but what makes her different than Injustice 2′s Aquaman is that Atea also has a decent ranged game with the plasma cannon in her cybernetic arm as well as a few good up close strikes with her plasma claws.
Atea’s trait is her Renovian Warstaff; when activated, Atea gains two extra moves, first being a defensive move that can stop and absorb ranged attacks which then powers up the attacks she does with her warstaff. The other new move she gains is a full screen, instant ranged attack that gets more powerful with each projectile absorbed; however when used, the power gained goes away.
Keywords
female
1,080,742,
feline
150,146,
mammal
56,938,
tail
49,488,
tiger
38,774,
claws
21,940,
boots
10,895,
armor
9,273,
ears
7,435,
weapon
5,458,
sci-fi
4,739,
pixel art
3,370,
staff
1,979,
cybernetics
1,100,
sprite art
322,
prosthetic arm
273,
robotics
244,
alien cat
235,
fighting stance
228,
cybernetic arm
142,
albino tiger
51
Details
Published:
7 years, 7 months ago
10 Jul 2017 03:57 CEST
Initial: 23d60c2b0d766592db29e077e750bb81
Full Size: 43976e8ab8a719e29793a804da93ceb0
Large: 19d9a95ed2dd39c75206d26595b8ee16
Small: 2def36dee22b21f1023f6356c1a49a4b
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