The lip syncing details got lost in the fur; I'll have to keep in mind to over-act/over-animate for furred characters, since fur blunts detail. Part of practice is learning where to assign detail and weight, I guess.
I wanted to do some fan-art, and had a really cheesy scene planned out with the "emergency brake" gag from the new Star Trek movie (love it), but when I was surfing Strype's gallery for references, I came across his voice meme post, and my muse threw this at me. I remixed 60 seconds of audio, but raged after doing 40 seconds of animation, so it got cut. Animation takes ... sooooo ... long. I see why animations are usually done by teams, or with some snazztech like motion capture. It's probably for the best that I cut out the last third, since I had him saying some pretty funny things about his relationship with Coop. He might have killed me (I am weak vs. bullets.)
I'm currently working at improving my skills in 3D modeling and character animation. Since that's my primary goal, I've preferred to spend more time practicing those skills, and less time designing characters. Hence, the high proportion of fan art. And hence, I got excited when Strype said that he wished that people would help him flesh out his universe. Even if this piece probably isn't, uh, helpful in that regard, heh. Of course, I realize this is probably, uh, non-canon. Hope he likes it! A WTF is fine too.