Goldwing - PL 10
Strength 0/9, Stamina 1, Agility 2, Dexterity 2, Fighting 5, Intellect 2, Awareness 5, Presence 5
Advantages: Artificer, Benefit, Wealth (well-off), (Close Attack 5), Equipment 1, Favored Environment: Air, Improved Initiative, Languages 1, Move-by Action, Ritualist, Trance, Ultimate Effort: Will
Skills: Athletics 2 (+2/+11), Deception 1 (+6), Expertise: Magic 8 (+10), Expertise: Pop Culture 3 (+5), Insight 3 (+8), Intimidation 1 (+6), Perception 3 (+8), Persuasion 1 (+6), Ranged Combat: Magic 8 (+10), Stealth 3 (+5), Technology 3 (+5)
Powers
Body Armour Enchantment: Protection 9 (+9 Toughness)
Griffin Physiology
Eagle Eyes: Senses 2 (Extended: Vision 1: x10, Low-light Vision)
Talons: Strength-based Damage 1 (DC 16/25; Dangerous)
Wings: Flight 6 (Speed: 120 miles/hour, 1800 feet/round; Wings)
Insulation Enchantment: Immunity 2 (Environmental Condition: Heat, Environmental Condition: Cold)
Magic Sense: Senses 3 (Analytical: Awareness, Awareness: Magic, Radius: Awareness)
Magic: Damage 10 (DC 25; Affects Insubstantial 2: full rank, Dangerous, Increased Range: ranged)
Healing Touch: Healing 7 (Alternate; Persistent, Restorative, Stabilize)
Maddening Blast: Damage 6 (Alternate; DC 21; Affects Insubstantial 2: full rank, Alternate Resistance: Will, Dangerous, Increased Range: ranged)
Magic Talons: Move Object 6 (Alternate; 3200 lbs.; Increased Range: perception, Precise, Subtle 2: undetectable)
Strength Enhancing Enchantment: Enhanced Strength 9 (Alternate; +9 STR, Advantages: Close Attack 5)
Equipment: Smartphone, Commlink, Lock Release Gun, Multi-tool
Offense
Initiative +6
Grab, +10 (DC Spec 19)
Maddening Blast: Damage 6, +10 (DC Will 21)
Magic Talons: Move Object 6 (DC 16)
Magic: Damage 10, +10 (DC 25)
Talons: Strength-based Damage 1, +5/+10 (DC 16/25)
Throw, +2 (DC 24)
Unarmed, +5/+10 (DC 15/24)
Complications
Disability: Goldwing needs to wear gloves to avoid accidentally hurting people with his talons. He has several pairs of custom gloves on him at all times that also allow him to safely use touchscreens. In game terms, his Talons effectively become Uncontrolled outside of combat when he isn't wearing gloves.
Motivation: Thrills: Goldwing wants to see the world and its wonders.
Relationship: With his fellow minions and Nori.
Temper: Don't mess with his wings!
Languages: Japanese, U.K. English (Native)
Defense: Dodge 10, Parry 10, Fortitude 9, Toughness 10, Will 11
Power Points: Abilities 44 + Powers 51 + Advantages 10 + Skills 18 (36 ranks) + Defenses 27 = 150