Well, here's a cycles render of my 3D character "Bubbles" complete with with finished UV mapping applied as promised. And what's this, he's found something, what could it be?... I dunno. There are other things I really wanted to do to the model, such as apply fur. However, I think I was being a little too ambitious. Though fur does look pretty cool and adds volume to the overall character design, I feel he'll do just fine without.
I also wanted to apply rigid body physics to his bell collar to add a little secondary motion to the animation as the character walks, but... the physics, they fail to work. I guess I'll have to manually animate the bell ^^;
Cataclysmic explosions and unsightly horrors take place when rigid bodies are applied, even after spending hours playing with various parameters :stare: Y U no work physics?!
Anyway, I'm satisfied with the result. I'm eager to see him in motion in this current state, and get him uploaded to my YouTube channel ^^
Keywords
male
1,179,061,
cat
211,183,
pose
16,211,
blender
8,032,
3d model
2,392,
pointing
695
Details
Published:
8 years, 5 months ago
20 Jul 2016 03:33 CEST
Initial: b27671090a24b88e3b0022c4a867838f
Full Size: e64d0fba51569277b2e210fed4c4b696
Large: 193bfafb84c395221480aaafefdd52f1
Small: b55ec3f8b39574ae32052b9e2fc854ed
Stats
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