Well, here's a cycles render of my 3D character "Bubbles" complete with with finished UV mapping applied as promised. And what's this, he's found something, what could it be?... I dunno. There are other things I really wanted to do to the model, such as apply fur. However, I think I was being a little too ambitious. Though fur does look pretty cool and adds volume to the overall character design, I feel he'll do just fine without.
I also wanted to apply rigid body physics to his bell collar to add a little secondary motion to the animation as the character walks, but... the physics, they fail to work. I guess I'll have to manually animate the bell ^^;
Cataclysmic explosions and unsightly horrors take place when rigid bodies are applied, even after spending hours playing with various parameters :stare: Y U no work physics?!
Anyway, I'm satisfied with the result. I'm eager to see him in motion in this current state, and get him uploaded to my YouTube channel ^^
2 years, 4 months ago
20 Jul 2016 03:33 CEST
Full Size: e64d0fba51569277b2e210fed4c4b696