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XabinOtter

No baby orgy for me...

This weekend, an expansion to a game my boyfriend and I own, Betrayal at House on the Hill, came out, named Widow's Walk. We just played a game of it with one of the new haunts, and it was one that you guys would likely appreciate.

Spoiler for one of the new haunts for Widow's Walk, read only if you played the game, or you don't care about playing the game and just want to get to the good stuff.

[spoiler]I wound up being the traitor, and I was trying to turn everyone else into babies and trap them in the nursery to win. They, on the other hand, were trying to escape the house before that happened. I came really close; we screwed up some of the damage rolls, but by that time, the heroes' stats in that area were too low for it to have mattered, and they were turned into babies. However, I forgot one important thing that cost me a critical choice that lost me the game. That thing? All players in that game in that particular haunt could escape the house through an outward-facing window or an outside room, and the nursery was right next to the Roof Landing, which was counted as an outside room, so when all of the babyfied heroes were outside (two in front of the front door, one off to the side, but they all needed to be  outside the front door to win), I ended up forgetting that and sent the two in front of the front door to the nursery instead of trying to pick them up (which would've put them out of the game, as long as I carried them). As a result, the one already outside made it to the front of the front door, and the other two escaped the nursery and out of the house in that same area before I could do anything else, allowing them to win.[/spoiler]
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Added: 7 years, 6 months ago
 
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