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kiamoonfang

Gaming today and the morons who ruined it...

You know I'm seeing this more and more. MMO Games I grew up on playing with my family are slowly dialed down it's so easy you don't EARN it! You had the handful that would complain "Oh why does this seem so slow" or "Why can't this go by faster" but in the end when it finally happened the group/guild felt great and people knew how to say thank you. Now it's "I want it now" or "That game's quests don't move fast enough" or some other stupid excuse dished out because they didn't get what they wanted. WTF Is wrong with you?! Quests are suppose to be hard and some what slow! You should HAVE to walk into that boss room with a six group raid to beat the hell out of that monster for your epic sword! The game isn't a slot machine rigged to hand out that one hit kill weapon that shouldn't exist in game! it really gets on my nerves to see people whine about a game being slow ruining a person's prescription of a game. What's even worse, it's my generation that screwed up gaming sadly. Most MMOs where dumbed down for my generation and what's sadder still is they'll keep being dumbed down for the younger.

I got into MMOs before I was a teenager, I LOVED how I had to earn everything I had in my inventory. I crawled through places spending hours with guildies camping spots from drops. Sometimes it took a week of a few hour sessions to get some monster to spawn, sometimes the monster would spawn everytime and not drop the right item. You learned what it was like to wait. Even worse where those high end raids than, didn't matter how good you where as a guild you didn't go by the raid plan anything in that zone could wipe the raid. At the same time for the most part raid zones where empty say one or two raid parties after different bosses. I truly miss those kind of days, it wasn't all run in quickly hack and slash the room, loot your one of 50 epic weapon drops from the chest than log out... Lazy people, how no idea what it's truly like to earn a damn thing.... That's my rant for awhile I hope....
Viewed: 17 times
Added: 8 years, 7 months ago
 
Yusufa
8 years, 7 months ago
I do kinda agree, some mmos feel to damn easy, but they do need to strike a balance, you should feel like you are gaining progress constantly but nothing is handed to you. FF14 strikes a great balance id say, the low level things are simple enough and you dont get anything to difficult till you get past 30 at least and dungeons start to add mechanics that if you mess up can wipe the party. You have options how how to level, killing mobs, questing, or running dungeons. Slowly you level up to 50(pre expansion cap) and then things get real, raids get big and all that fun stuff.
Seamaster
8 years, 7 months ago
Yeah I know that feeling. I do miss the old days when working towards the end boss of a dungeon took some real effort and some real understanding of your character and their capabilities. I stopped playing memo's for a little awhile but I picked up FF14 and I find it to be a strange mix. When I first started it was pretty simple, but as I grew higher in level I found the battle to be a lot of challenging and I was again faced with that, "I need I know what my class does." As well as the other classes to better assist in the battles. Sure, these battles are often a gimmick or two, or a test to see if everyone has the proper level gear to warrant beating the bosses but it does provide and interest level of challenge that some others games I've played seemed to have lacked. Still, I know what you mean.
ShagsterP
8 years, 7 months ago
Path of least resistance.  That's what a big portion of internet mentality is now: get the most reward with the least effort.  That's why I have to set a lot of personal goals and rules for myself in MMOs (like making choices based solely on the character and not what's "optimal") to really enjoy it.  If the MMO doesn't allow me that sort of flexibility, I usually end up ditching it.  But I've really enjoyed FFXIV a lot even though I'm on hiatus from it right now.  There's just so many different things in the game you can put your focus on, but not be able to do it all, that it keeps my interest.

But yea, I typically choose goals that require effort and the need to work at them.  Success is far more rewarding that way.
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