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DrGravitas
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An Interesting Mishap

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I was fooling around with the PhongE shaders to see if I could get softer highlights. Instead, I ended up pushing them in the wrong direction, by increased the roughness parameter. After seeing an interesting result, I cranked it up to 3 and increased the highlight size, too.

The result was this image! I rather like it, though I doubt I'll do anything more with it, at least not on the character models. An interesting effect. Looks more like something you'd see in Photoshop than on a 3D model.

Keywords
female 512,952, fox 134,188, blue 12,543, smile 9,670, purple 5,862, portrait 3,701, wip 3,542, cgi 856, 3d model 731, lapsa 16, blythe 14, white-gold 1, rose-gold 1
Details
Type: Picture/Pinup
Published: 3 years, 2 months ago
Rating: General

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