While I was fixing up the problems I had with my digitizer, I figured that I would try my hand at working in Blender again. This is a model of Niam (I figure this is a somewhat chib version, I did the references a different way for some reason). I had the references on my drive for quite a bit, and ended up rage quitting the first couple of times. But now that I'm getting somewhat used to blender, it was a bit easier this time around.
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The first image is the model with the attempt at eye "patch" color. Since I used the tire painting instead of UV unwrapping, the color is off as well as the shape, since it was low poly. The second is just a model without the color. Both were rendered in Cycles.
There's plenty more that can be done to this, and I also had some problems that maybe someone that knows more about blender could help with. If you do, let me know, and I'll supply the .blend file. Since this is my first full model, any constructive comments are welcome.
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OK. THAT WAS A MOUTHFULL. Anyways, Hope you like!
Keywords
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3d model
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cgi
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cycles
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dexial
103
Details
Published:
10 years, 5 months ago
02 Jul 2015 23:39 CEST
Initial: d88f9587cae8fa530a5255a717ef6973
Full Size: 8441a86a1182d4d043f1ad1493b2719b
Large: 4e40d6e2f01ac58bdbb87b7de59518f8
Small: 4d94e97e62510e37ad03afa6050dd859
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