As I mentioned before, I'm scaling the graphics back from what I had originally planned. Not because I can't do it but rather because I need to be able to work on other things besides graphics. Bums me out a bit but it's looking pretty good regardless. What you see above is what I can do in about 2 to 3 hours. For those wondering what was changed. I scaled back textures which really gave me a lot of time. That's perfect as I can get up to about 3 of these done a day max. Waking Forest Area 2 (Upper) and (Lower) Route will be up tomorrow. Waking Forest Area 1 will be staying as it is now. Silvia's sprite (seen on the left) was added because why not. Will also be showing enemy sprites and NPC sprites as well later down the road.
Sarina Phantom, Silvia Phantom, Waking Forest (c) Kwame A. Fletcher a.k.a Kyanbu
Artwork by Kyanbu
D-Universe, Dash Saga, D-Resonate (c) Kyanbu
Keywords
anthro
210,288,
furry
116,919,
art
33,457,
the
16,965,
forest
14,488,
video
7,214,
small
6,573,
of
6,276,
goth
4,944,
games
3,524,
cg
2,060,
gothic
2,029,
2d
1,372,
1
564,
sprites
532,
kyanbu
465,
waking
324,
d-resonate
312,
sonata
211,
hd
203,
hq
142,
phantasm
133,
platformer
123,
graphics
79,
area
59,
indi
56,
metroidvania
48,
upbeat
34,
stages
26,
areas
14,
dreasonate
12,
assests
11,
indycomiccon
9
Details
Published:
9 years, 8 months ago
14 Apr 2015 00:06 CEST
Initial: f69f9e6596d7059cdbe509d9152555f0
Full Size: c554c1d635789449903cd463fb15afb3
Large: bbf9c61e5a9101d9fcf09f909054ffaa
Small: 487baa1f6c9abce00f8f42355202f6d4
Stats
20 views
1 favorite
0 comments