Gamma World is the only time I will play 4e. It's so quick and streamlined for combat that it suits the goofy, battle-heavy setting perfectly <3 Plus, how much of a chance is there that someone is going to bother to learn 2e for you to run them through a game?
Gamma World is the only time I will play 4e. It's so quick and streamlined for combat that it suits
We were running a homebrew pathfinder campaign in which the DM's PC was a druid kobald named Yap Yark. He had an alligator as a mount/animal companion. He was pretty badass. Both of them.
We were running a homebrew pathfinder campaign in which the DM's PC was a druid kobald named Yap Yar
God this scene. It is extra hilarious since it reminds me back in sergeant school me and a squadmate working out at a gym discussing electronics and the theories behind electronic warfare XD
Believe me this sort of thing does happen
God this scene. It is extra hilarious since it reminds me back in sergeant school me and a squadmate
D&D has always been at it's heart more of a miniatures game than an RPG. While you technically can play it without a map and miniatures, it makes the combat near impossible to track.
D&D has always been at it's heart more of a miniatures game than an RPG. While you technically can
Yeah, I'm aware of the history, but I'm saying 3.5 (and, by extension, Pathfinder) can work just fine without a map if your DM knows what they're doing. 4e, not so much.
Yeah, I'm aware of the history, but I'm saying 3.5 (and, by extension, Pathfinder) can work just fin
I agree. I don't use a map either and my games worked fine. Although I still play pathfinder occasionally, I since made Savage worlds my go to system. Because story over rules. :D
I agree. I don't use a map either and my games worked fine. Although I still play pathfinder occasio
I've never once used a map for D&D after 3rd came out. The distances are codified enough that you can just eyeball them. And even if you want an abstraction instead of concrete feet/5 foot squares, you just use the spell distances as 'combat zones' instead. Melee/Touch, Short, Medium, Long, and Far Away™, which pretty much only longbow and gun users are worrying about anyway X3
I've never once used a map for D&D after 3rd came out. The distances are codified enough that you ca