To complete the final model with textures, I will be modeling and texturing this: http://www.jbox.com/product/MKY001 (Of course I will be putting my own unique twist on it)
The texture phase is almost finished with some additional adjustments, painting and finishing touches to be made and the Janet model will finally be finished and ready to alter for the iPhone lo-rez model.
List of changes and edits: Suggested by :iconmaus:, I adjusted the the hand and lower arm to form a better shape as the previous shape was a bit too bulky.
Adjusted the UVW map a bit to better fit the hands, there was a problem I hadn't noticed before on the thumb area where the UVW wrapping was never touched and was a total mess, so I adjusted that and its fine now.
Added an additional layer to the base nude model for a fur pattern which is part of the final adjustments phase.
Deleted half of the mesh to adjust the hands and lower arm and mirrored it and combined the other half and used the SkinUtilities to import the Skin information so I would not have to re-rig the entire model again.
Things left to do before the model is final and complete:
Paint lines to the shirt uniform to show creases and folds, but not by much since the Japanese Schoolgirl Uniform is very light and holds a ton of light.
Fake hair-strands on the spiky area on the back of the head to break up the almost-stale look to her spiky hair.
Adjust the UVW Map to better fit the body to the mapping coordinates, right now its obvious the black blotches on her hand area do not 100% fit the texture map.
Add some extra high-detail level folds, creases and natural lighting to the top of her Skirt but also keep it at a fairly nice level. (Japanese Schoolgirl Skirts have a nice look but have an interesting material to them)
After that, the rig needs some final adjustments to better fit problematic areas and it is time to consolidate the model to a dedicated .MAX file exclusively for the iPhone version. Adjust the iPhone version model and any other necessary fixes/alterations
After that, its time to move on to the Plant Monsters :3
Artwork, Model, Textures and Janet Merai belong to