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Dragonfoxing
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The Silence Of Avis Preda TR01

Guien Fiend Phase One
the_silence_of_avis_preda_tr01.mp3
First in pool
The Death Of Avis Preda EP
TR = Test Render.  TR01 means this is the first test render I've made since starting the project.

The Death of Avis Preda is officially a Thing now.  I start off by releasing a WIP hot off the presses for track one, my Avion remix of Silence theme from Shadow Of The Colossus.  I invite people who have played the game (unlike me) to give some constructive criticism on the remix.

Keywords
shadow 13,453, remix 2,538, ambient 355, silence 179, avion 35, colossus 27, sotc 1
Details
Type: Music - Single Track
Published: 11 years, 7 months ago
Rating: General

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Nitateip
11 years, 7 months ago
Hmmm, to explain my point of view, I will try to sum up the game itself. So some spoiler ahead.

First, here is the intro cinematic :

https://www.youtube.com/watch?v=GRnIRjV1-Ow

You don't see it very much, but he is holding the corpse of a girl. At the other side of the bridge you can see at the end of the video, their is a tower. You enter it, the door close behind you, and you go down the tower, befor arriving in a temple. What's strange is that il looks like another world. Here is an image :

http://www.vgchartz.com/games/pics/1685103aaa.gif

You can see the corpse of the girl. Behind the pic's point of view, their is 16 idols. Nothing else. Until now, not a single word as been pronounced, and you start playing. You go outside and after a few minutes, you find a colossus, kill it, and their is this strange black thing that comes out of its dead body and go through yours. You then loose consciousness and wake up in the temple. A voice comes out of nowhere (some sort of deity, you don't no much), and tell you to continue. Each time you kill a colossus, it happens again, and each time, an idol from the temple is destroyed. Obviously, the black stuff don't seems very good, their is strange shadow sometimes when you wake up, your blood becomes black, strange marks appear on your body, etc... But white birds are near the body of the girl in greater number every time you defeat a colossus. And that's pretty much like that the whole game. Your character don't speak, the girl is dead, you fight colossus in a world that is obviously way too big for people like you, and the only voice you hear comes from nowhere.

With this, you have a pretty good idea of the game ambiance. What's important though, is that the music is really affected by whether you are in a "story" phase and a "colossus" phase :

- Colossus phases are always epic, with a full orchestra playing, and string instruments like violin very presents :

https://www.youtube.com/watch?v=tWxYnyT4sLA

https://www.youtube.com/watch?v=v-gBSL0yr6w

To be noted is the presence of a theme before fighting a colossus, building up tension, but with, again, string instruments, but with the presence of strong percussion :

https://www.youtube.com/watch?v=DUpa5FhBFkA

https://www.youtube.com/watch?v=70RNkaajLus

- Story phases, separated themselves between the "dark" part (your body changing with the black stuff), and the "white" part (the birds near the girl for example) :

Black, often marked with wind instruments, messed up melodies : https://www.youtube.com/watch?v=8vEH6GK2cBY

White, with in general clear vocals and organs for a religious music : https://www.youtube.com/watch?v=zgk7Spv8VgE

This sum up the game linked to the music. Of course, I am not a reference in the music's domain, but as a player of the game, that's how I perceived it. I won't talk about the end, because that's what make the game become a masterpiece where it could have stayed just a great game. :)

So, my opinion is that for now, it going toward the good direction for a pre-battle theme, but is still a bit too "shy" and would need more power to it.
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