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The Kemonokuns new Clothes
hollow_men0001-1219.mp4.mp4
Another Blender animation, this time a lipsync test. Its my other, rather cartoony and yet nameless Fox Character giving you a little poetry reading! Its T.S. Elliots "The Hollow Men" - originally read by Tom O'Bedlam. Only the first verse though (was quite enough work doing this as it is)

Yet again i am really interested in comments and honest critique, for i am still learning this whole CG thingie and really want to get better at it in the future :)

Keywords
male 1,173,982, fox 244,265, sfw 27,909, animation 23,238, 3d 22,185, animated 19,349, clean 10,347, blender 7,975, flash 3,884, cgi 3,131, 3d model 2,379, cg 2,060, poetry 689, rendered 511, lipsync 7
Details
Type: Shockwave/Flash - Animation
Published: 11 years, 3 months ago
Rating: General

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RileyHyena
11 years, 3 months ago
This is pretty awesome and good choice on the poem.
Kemonokun
11 years, 3 months ago
Thanks a lot! I too like the poem and especially this particular reading ^^
RileyHyena
11 years, 3 months ago
The voice of the reader definitely gives an aire of dignity to the poem.
Deathmane27
9 years, 8 months ago
whoa...that was awesome....the lip synch was perfect
Kemonokun
9 years, 8 months ago
Thanks a lot ^^   Far from perfect, but a start XD   I really wanna do a whole lot more facial animation thingies :3
scratchmyears
1 year, 8 months ago
Its a good start, but if I may offer a bit of critique, the upper lip seems almost stationary while the lower lip seems to operate on a hinge. It gives the illusion that the bottom lip opens at an angle instead of like a natural jaw. if the character were stationary with an open mouth seen in profile I have the impression that where the lower jaw joins the upper one would be a right-angle. I dont have any experience with this so Im just giving an observation but I would look at some videos of canines barking or howling and watch them in slow motion to get a feel for how the muzzle parts should move. Disney movies like Zootopia are a good reference too.
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