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3D game update: talking citizens
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Vestina
Vestina's Gallery (325)

3D game update: ancient Rome + map

update.mp4
by Vestina
3D game update: talking citizens
Last in pool
Friends, I'm still actively working on the game. A major update is coming, mainly for the SexNext system, but this time I'll show you early build of Rome + map system :)

✦ Get the current build now and this upcoming build soon on Patreon ✦
https://www.patreon.com/vestina


✦ Get the current build now and this upcoming build soon on SubscribeStar ✦
https://subscribestar.adult/vestina



Keywords
male 1,311,767, female 1,193,580, fox 270,546, wolf 208,729, vixen 29,528, animation 26,304, 3d 22,938, game 13,702, coyote 13,220, videogame 6,374, video game 3,348, talking 3,073, cgi 2,128, street 1,873, cg 1,049, crowd 918, vestina 399, vestinafurry 332, vestinaart 326, gameplay 167, talks 10
Details
Type: Video - Animation/3D/CGI
Published: 23 hrs, 26 mins ago
Rating: General

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YiffyFox7
22 hrs, 47 mins ago
What level of accuracies are you looking to achieve for this? Because obviously the game, story, and sex of the game will be great, but a fairly accurate depiction of Rome would be amazing for such a project
tailgat
18 hrs ago
if i may...  it is already fairly accurate.  i give you this example:
when the running character appear, on the right the mini-map reads Clivis Suburanus... wha?
https://en.wikipedia.org/wiki/Clivus_Suburanus

also: the big map shows NO colosseum, built after nero's epoch
she obviously researched ancient maps and the names showed in the big one are correct;

let me add, the slope (clivus) of the hills is more pronounced than today. correct again.
the soil of the ancient rome is buried, at present time, under up to 7-8 meters of rubble in some zones.

but for me the athmosphere and the general aspect of the city , the ambient look,
i can recognize all this very well!   she is DOING a fabulous work. i can only praise her for this.

we can just let her go through all this until she will be satisfied, bur the comics are a big clue in this sense
(yes, i'm italian)   :-)
Vestina
6 hrs, 31 mins ago
Thank you!
Vestina
6 hrs, 31 mins ago
Let's just say it's recognizable in broad strokes. It's impossible to achieve an extremely high level of accuracy, if only because my city is several times smaller than the real one. Some large buildings have been scaled down. The layout is more compact, and the main squares are smaller. I had to shift the position of many elements by meters or tens of meters compared to the maps. And even so, it turned out to be quite large.
But overall, I think this is good enough accuracy for a game in the furry fandom (since the total number of games and developers isn’t in the millions), and I also made sure to include only confirmed and presumed landmarks from the era of Nero before the fire.
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