Lately, I've been trying out full poly modeling. To that extent, I have two models.
The left one's methodology was sculpting and retopologizing the head and poly modeling the body. The one on the right was completely poly modeled, with a heavily Frankenstein-ed method which involved repurposing the body from my previous modeling experiment.
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Published:
1 month, 2 weeks ago
18 Aug 2026 07:18 CEST
Initial: 6438b0ec5b0b03a0f3704e132001d3ae
Full Size: 6438b0ec5b0b03a0f3704e132001d3ae
Large: b2cfc97e3ee8179cb49784f9920e09e9
Small: bc10f3f3bd639799c45e2f00cd6b29b3
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