Hm, I'm suddenly reminded of "Concrete Universe," a show in the comic world of Kris Straub's "Starslip Crisis." It was a 20th-century period police procedural written in the far future, and the gag with this bit of worldbuilding was that much like modern period pieces (and procedurals) combine details that might be centuries off in either direction, CU had (I think) both quick DNA scans and blunderbusses you could outrun.
Actual question! Does 26th-century media set circa 2000 have any similar anachronisms--obvious to us, but generally unnoticed by the target audience? (Need not be so comical as my example.)
ETA: Hamilton-style crosscasting (is that the term?) will be mostly unavoidable in live-action stuff and, at least there, can be ignored.
Hm, I'm suddenly reminded of "Concrete Universe," a show in the comic world of Kris Straub's "Starsl
Oh yeah, being that their understanding of history is so spotty– owing to them having to literally dig up culture, piece it together and differentiate truth from fiction, saying nothing about differentiating the actual old culture from the plundered bits they incorporated into their own– they easily make all kinds of anachronisms, just assuming that bits of technology that broadly do the same thing must have existed together, or that clothing that was merely a decade apart clearly must have been centuries away from one another.
Oh yeah, being that their understanding of history is so spotty– owing to them having to literally d
For example they'll watch something like Ranma 1/2 and think "Wow this is a really dysfunctional pack," or think that acid wash jeans and JNCOs were 80 years apart because the styles are too distinct.
For example they'll watch something like Ranma 1/2 and think "Wow this is a really dysfunctional pac