Page 1 is a crosspost of https://www.furaffinity.net/view/61844880/ and an improvement on the user icon seen in https://inkbunny.net/s/3398319 on this site. I am using it as a profile pic on another website. I just improved it to be on model with the hue shifting and design changes I have made to Blast. Page 2 is a crosspost of https://www.furaffinity.net/view/61905381/ and an improvement on Blast's crawling sprites. I added a fifth frame compared to the version on Page 3. Page 3 is a crosspost of https://www.furaffinity.net/view/61856385/ and a four frame crawling animation made to match the new design and color/shading I use. I guess the last crawling animation I shared here before these is the Rivalized sprite sheet on https://inkbunny.net/s/2910939 which I made when I was into Rivals of Aether. Page 4 is this animation of a Game Over/Continue Screen that is a crosspost of https://www.furaffinity.net/view/61985038/ although it can be improved upon. I guess the last art I posted on this site of such a thing was https://inkbunny.net/s/2816521 which is what I improved it from. That was from 2022, so I changed a few design choices since then. It shows him struggling a little, but the player picks continue and he vaults offscreen ready to get back in the game. Page 5 is a crosspost of https://www.furaffinity.net/view/62007700/ and improves on https://inkbunny.net/s/2816389 or at least I think it does. This new vaulting animation is one I should put back into the Game Over/Continue mockup. I also have Same the Shrew jumping on a place with the same distance markers. I showed his jumping animation on https://inkbunny.net/s/3645688 and I think I might have made the distance he covers in this mockup too short.