"And another piece of content nobody asked for.
All rigged up and ready to go.
Love the control rigs in Unreal. The spine chain was very tricky because I wanted to make it as simple to control as possible, with only two effectors at both ends of the chain. Not sure I’ll keep it this way, because separate neck-head effector could be useful for dynamic usage with animation blending and all that, but that would make it much harder to control with just hands for posing purposes. Idk. Maybe I’ll make and use both :)
#gamedev #unrealengine #vr #quest3 #xr #unrealengine5 #passthrough "
Keywords
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Details
Type:
Video - Animation/3D/CGI
Published:
3 months ago
29 Jul 2025 19:55 CEST
Initial: a1806c0f9cd27d1146879737613ef7dc
Full Size: a1806c0f9cd27d1146879737613ef7dc
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