Welcome to Inkbunny...
Allowed ratings
To view member-only content, create an account. ( Hide )
Ask Keysee is Possibly Back
« older newer »
FreePi
FreePi's Gallery (439)

mvm_rottenburg_heavy_mission_1_player.pop

Ask Keysee and Friends #50
mvm_rottenburg_heavy_mission_1_player.txt
Keywords male 1184953, robot 18479, tf2 660, mvm 27
#base robot_giant.pop
#base robot_standard.pop
#base robot_gatebot.pop
population
{
StartingCurrency 1000
RespawnWaveTime 0
CanBotsAttackWhileInSpawnRoom no
FixedRespawnWaveTime Yes
AddSentryBusterWhenDamageDealtExceeds 999999
AddSentryBusterWhenKillCountExceeds 999

Templates
{
T_TFBot_Giant_Heavyweapons_Fist
{
ClassIcon heavy_steelfist_giant
Health 5000
Name "Giant Steel Gauntlet"
Scale 1.8
Class HeavyWeapons
Skill Expert
MaxVisionRange 1200
WeaponRestrictions MeleeOnly
Attributes "MiniBoss"

ItemAttributes
{
ItemName "fists of steel"
"damage bonus" 7
}

CharacterAttributes
{
"move speed bonus" 0.5
"damage force reduction" 0.3
"airblast vulnerability multiplier" 0.3
"override footstep sound set" 2
}
Item "fists of steel"
Item "security shades"
}

}
Mission // sentry buster
{
Objective DestroySentries

InitialCooldown 9000
Where spawnbot
BeginAtWave 1
RunForThisManyWaves 1

CooldownTime 9000          

            TFBot
{
Template T_TFBot_SentryBuster
}
}
// MISSION: Sniper_Crit 04
Mission // Sniper - wave 4
{
Objective Sniper

InitialCooldown 25
Where spawnbot_mission_sniper
BeginAtWave 4
RunForThisManyWaves 1
CooldownTime 30
DesiredCount 4

TFBot
{
Class Sniper
Skill Expert
Name "Crit Sniper"
MaxVisionRange 3000
Attributes "AlwaysCrit"
}
}
// MISSION: Spy 04
Mission // Spy - wave 4
{
Objective Spy  

InitialCooldown 15
Where spawnbot_mission_spy
BeginAtWave 4
RunForThisManyWaves 1
CooldownTime 20
DesiredCount 4

TFBot
{
Class Spy
Skill Expert
Name "Frenchie Poopy Pants"
}
}
/////////////////////////////////////////////////Wave 1
Wave
{
WaitWhenDone 65
Checkpoint Yes
StartWaveOutput
{
Target wave_start_relay_classic
Action Trigger
}
DoneOutput
{
Target wave_finished_relay
Action Trigger
}

WaveSpawn
{
Name "Wave01a"
//WaitForAllSpawned "Wave01a"

Where spawnbot
TotalCount 9
MaxActive 6
spawnCount 3
WaitBeforeStarting 0
WaitBetweenSpawns 10
TotalCurrency 0

TFBot
{
Name "bat scout"
Class Scout
ClassIcon scout_bat
WeaponRestrictions Meleeonly
Skill Hard
}
}


WaveSpawn
{
Name "Wave01b"
WaitForAllSpawned "Wave01a"

Where spawnbot
TotalCount 9
MaxActive 6
spawnCount 3
WaitBeforeStarting 10
WaitBetweenSpawns 10
TotalCurrency 0

TFBot
{
Template T_TFBot_Scout_Bonk
}
}

WaveSpawn
{
Where spawnbot
TotalCount 6
MaxActive 4
spawnCount 1
WaitBeforeStarting 0
WaitBetweenSpawns 10
TotalCurrency 0

TFBot
{
Template T_TFBot_Heavyweapons_Fist
Skill easy
}
}

////////////////////////

WaveSpawn
{
Name "Wave01c"
WaitForAllDead "Wave01b"

Where spawnbot
TotalCount 16
MaxActive 12
spawnCount 4
WaitBeforeStarting 0
WaitBetweenSpawns 10
TotalCurrency 0

TFBot
{
Class Demoman
Skill Normal
}
}

////////////////////////

WaveSpawn
{
Name "Wave01d"
WaitForAllSpawned "Wave01c"

Where spawnbot
TotalCount 4
MaxActive 4
spawnCount 4
WaitBeforeStarting 10
WaitBetweenSpawns 0
TotalCurrency 0

Squad
{

TFBot
{
Template T_TFBot_Heavyweapons_Fist
Skill easy
}

TFBot
{
Template T_TFBot_Soldier_Extended_Battalion
Skill Normal
}

TFBot
{
Template T_TFBot_Soldier_Extended_Concheror
Skill Normal
}

TFBot
{
Template T_TFBot_Soldier_Extended_Buff_Banner
Skill Normal
}

}
}

WaveSpawn
{
Name "Wave01d"
WaitForAllSpawned "Wave01c"

Where spawnbot
TotalCount 1
MaxActive 1
spawnCount 1
WaitBeforeStarting 35
WaitBetweenSpawns 0
TotalCurrency 900

TFBot
{
Template T_TFBot_Heavyweapons_Fist
Skill easy
}
}


}
/////////////////////////////////////////////////Wave 2
Wave
{
WaitWhenDone 65
Checkpoint Yes
StartWaveOutput
{
Target wave_start_relay_classic
Action Trigger
}
DoneOutput
{
Target wave_finished_relay
Action Trigger
}


WaveSpawn
{
Name "Wave02a"
//WaitForAllDead "Wave02a"

Where spawnbot
TotalCount 12
MaxActive 12
spawnCount 2
WaitBeforeStarting 0
WaitBetweenSpawns 10
TotalCurrency 0

TFBot
{
Class Soldier
Skill Normal
}
}

WaveSpawn
{
Name "Wave02a"
//WaitForAllDead "Wave02a"

Where spawnbot
TotalCount 4
MaxActive 4
spawnCount 1
WaitBeforeStarting 0
WaitBetweenSpawns 16
TotalCurrency 0

TFBot
{
Template T_TFBot_Demoman_Samurai
}
}

////////////////////////

WaveSpawn
{
Name "Wave02b"
WaitForAllSpawned "Wave02a"

Where spawnbot
TotalCount 1
MaxActive 1
spawnCount 1
WaitBeforeStarting 16
WaitBetweenSpawns 0
TotalCurrency 0

TFBot
{
Template T_TFBot_Giant_Heavyweapons_Fist
}
}

////////////////////////

WaveSpawn
{
Name "Wave02c"
WaitForAllSpawned "Wave02b"

Where spawnbot
TotalCount 12
MaxActive 12
spawnCount 2
WaitBeforeStarting 16
WaitBetweenSpawns 10
TotalCurrency 0

TFBot
{
Template T_TFBot_Demo_Burst
}
}

WaveSpawn
{
Name "Wave02c"
WaitForAllSpawned "Wave02b"

Where spawnbot
TotalCount 4
MaxActive 4
spawnCount 1
WaitBeforeStarting 16
WaitBetweenSpawns 16
TotalCurrency 0

TFBot
{
Template T_TFBot_Demoman_Samurai
}
}

////////////////////////

WaveSpawn
{
Name "Wave02d"
WaitForAllSpawned "Wave02c"

Where spawnbot
TotalCount 1
MaxActive 1
spawnCount 1
WaitBeforeStarting 16
WaitBetweenSpawns 0
TotalCurrency 900

TFBot
{
Template T_TFBot_Giant_Heavyweapons
}
}


}
/////////////////////////////////////////////////Wave 3
Wave
{
WaitWhenDone 65
Checkpoint Yes
StartWaveOutput
{
Target wave_start_relay_classic
Action Trigger
}
DoneOutput
{
Target wave_finished_relay
Action Trigger
}

WaveSpawn // Tanks
{
TotalCount 1
WaitBeforeStarting 0
WaitBetweenSpawns 0
TotalCurrency 900

FirstSpawnOutput

{
Target boss_spawn_relay                      
Action Trigger                        
}

Tank
{
Health 7500
Speed 50
Name "TankBossA"
StartingPathTrackNode "tank_path_a_10"

OnKilledOutput                              
{
Target boss_dead_relay
Action Trigger                
}

OnBombDroppedOutput                      
{
Target boss_deploy_relay
Action Trigger                  
}
}
}

WaveSpawn
{
Name "Wave03a"

Where spawnbot
TotalCount 16
MaxActive 8
spawnCount 4
WaitBeforeStarting 20
WaitBetweenSpawns 16
TotalCurrency 0

RandomChoice
{

TFBot
{
Template T_TFBot_Heavyweapons_Fist
Skill Normal
}

TFBot
{
Template T_TFBot_Heavyweapons_Shotgun
Skill Hard
}

TFBot
{
Class Heavyweapons
Skill easy
Attributes "AlwaysCrit"
}

}
}

////////////////////////

WaveSpawn
{
WaitForAllSpawned "Wave03a"

Where spawnbot
TotalCount 8
MaxActive 4
spawnCount 1
WaitBeforeStarting 16
WaitBetweenSpawns 8
TotalCurrency 0

TFBot
{
Template T_TFBot_ScorchShot_FastShot
Skill Expert
}
}

WaveSpawn
{
WaitForAllSpawned "Wave03a"

Where spawnbot
TotalCount 16
MaxActive 8
spawnCount 2
WaitBeforeStarting 16
WaitBetweenSpawns 8
TotalCurrency 0

Squad
{

TFBot
{
Class Pyro
Skill Normal
}

TFBot
{
Template T_TFBot_Medic_BigHeal
}

}
}


}
/////////////////////////////////////////////////Wave 4
Wave
{
WaitWhenDone 65
Checkpoint Yes
StartWaveOutput
{
Target wave_start_relay_classic
Action Trigger
}
DoneOutput
{
Target wave_finished_relay
Action Trigger
}

WaveSpawn
{
Name "Wave04a"

Where spawnbot
TotalCount 1
MaxActive 1
spawnCount 1
WaitBeforeStarting 0
WaitBetweenSpawns 10
TotalCurrency 0

TFBot
{
Template T_TFBot_Giant_Scout_Fast
}
}

////////////////////////

WaveSpawn
{
Name "Wave04b"
WaitForAllDead "Wave04a"

Where spawnbot
TotalCount 2
MaxActive 2
spawnCount 1
WaitBeforeStarting 0
WaitBetweenSpawns 8
TotalCurrency 0

TFBot
{
Template T_TFBot_Giant_Soldier
}
}

WaveSpawn
{
Name "Wave04b"
WaitForAllDead "Wave04a"

Where spawnbot
TotalCount 2
MaxActive 2
spawnCount 1
WaitBeforeStarting 16
WaitBetweenSpawns 8
TotalCurrency 0

TFBot
{
Template T_TFBot_Giant_DemoMan_PrinceTavish
}
}

WaveSpawn
{
Name "Wave04b"
WaitForAllDead "Wave04a"

Where spawnbot
TotalCount 1
MaxActive 1
spawnCount 1
WaitBeforeStarting 32
WaitBetweenSpawns 0
TotalCurrency 0

TFBot
{
Template T_TFBot_Giant_Heavyweapons_Shotgun
}
}

WaveSpawn
{
Name "Wave04b"
WaitForAllDead "Wave04a"

Where spawnbot
TotalCount 1
MaxActive 1
spawnCount 1
WaitBeforeStarting 42
WaitBetweenSpawns 0
TotalCurrency 900

TFBot
{
Template T_TFBot_Giant_Heavyweapons_Shotgun
}
}


}
/////////////////////////////////////////////////Wave 5
Wave
{
WaitWhenDone 65
Checkpoint Yes
StartWaveOutput
{
Target wave_start_relay_classic
Action Trigger
}
DoneOutput
{
Target wave_finished_relay
Action Trigger
}

WaveSpawn
{
Name "Wave05a"

Where spawnbot
TotalCount 8
MaxActive 6
spawnCount 2
WaitBeforeStarting 0
WaitBetweenSpawns 20
TotalCurrency 0

TFBot
{
Class Soldier
Skill Hard
}
}

WaveSpawn
{
Name "Wave05a"

Where spawnbot
TotalCount 8
MaxActive 6
spawnCount 2
WaitBeforeStarting 0
WaitBetweenSpawns 20
TotalCurrency 0

TFBot
{
Template T_TFBot_Demoman_Knight
Skill Expert
}
}

WaveSpawn
{
Name "Wave05a"

Where spawnbot
TotalCount 16
MaxActive 10
spawnCount 2
WaitBeforeStarting 0
WaitBetweenSpawns 10
TotalCurrency 0

Squad
{

TFBot
{
Class Heavyweapons
Skill Normal
}

TFBot
{
Template T_TFBot_Medic_BigHeal
Skill Hard
}

}
}

////////////////////////

WaveSpawn
{
Name "Wave05b"
WaitForAllSpawned "Wave05a"

Where spawnbot
TotalCount 32
MaxActive 20
spawnCount 4
WaitBeforeStarting 0
WaitBetweenSpawns 5
TotalCurrency 0

TFBot
{
Template T_TFBot_Sniper_Huntsman
Skill Expert
Attributes "AlwaysCrit"
}
}

////////////////////////

WaveSpawn
{
Name "Wave05c"
WaitForAllSpawned "Wave05b"

Where spawnbot
TotalCount 12
MaxActive 12
spawnCount 4
WaitBeforeStarting 0
WaitBetweenSpawns 10
TotalCurrency 0

TFBot
{
Template T_TFBot_Heavyweapons_Fist
Skill Expert
Attributes "AlwaysCrit"
}
}

////////////////////////

WaveSpawn
{
Name "Wave05d"
WaitForAllSpawned "Wave05c"

Where spawnbot
TotalCount 8
MaxActive 4
spawnCount 2
WaitBeforeStarting 25
WaitBetweenSpawns 15
TotalCurrency 0

TFBot
{
Template T_TFBot_Sniper_Huntsman
Skill Expert
Attributes "AlwaysCrit"
}
}

WaveSpawn
{
Name "Wave05d"
WaitForAllSpawned "Wave05c"

Where spawnbot
TotalCount 8
MaxActive 4
spawnCount 2
WaitBeforeStarting 25
WaitBetweenSpawns 15
TotalCurrency 0

TFBot
{
Template T_TFBot_Scout_Bonk
}
}

WaveSpawn
{
Name "Wave05d"
WaitForAllSpawned "Wave05c"

Where spawnbot
TotalCount 8
MaxActive 4
spawnCount 2
WaitBeforeStarting 25
WaitBetweenSpawns 15
TotalCurrency 0

TFBot
{
Template T_TFBot_Demoman_Knight
Skill Expert
}
}

WaveSpawn
{
Name "Wave05d"
WaitForAllSpawned "Wave05c"

Where spawnbot
TotalCount 8
MaxActive 4
spawnCount 2
WaitBeforeStarting 25
WaitBetweenSpawns 15
TotalCurrency 0

TFBot
{
Template T_TFBot_Scout_Shortstop
Skill Expert
}
}

////////////////////////

WaveSpawn
{
Name "Wave05e"
WaitForAllDead "Wave05d"

Where spawnbot
TotalCount 1
MaxActive 1
spawnCount 1
WaitBeforeStarting 0
WaitBetweenSpawns 0
TotalCurrency 900

TFBot
{
Template T_TFBot_Scout_Shortstop
Skill Expert
}
}

}
/////////////////////////////////////////////////Wave 6
Wave
{
WaitWhenDone 65
Checkpoint Yes
StartWaveOutput
{
Target wave_start_relay_classic
Action Trigger
}
DoneOutput
{
Target wave_finished_relay
Action Trigger
}

// WaveSpawn // Tanks
// {
// TotalCount 1
// WaitBeforeStarting 0
// WaitBetweenSpawns 0
// TotalCurrency 0
//
// FirstSpawnOutput
//
// {
// Target boss_spawn_relay                      
// Action Trigger                        
// }
//
// Tank
// {
// Health 8000
// Speed 50
// Name "TankBossA"
// StartingPathTrackNode "tank_path_a_10"
//
// OnKilledOutput                              
// {
// Target boss_dead_relay
// Action Trigger                
// }
//
// OnBombDroppedOutput                      
// {
// Target boss_deploy_relay
// Action Trigger                  
// }
// }
// }

WaveSpawn
{
Name "Wave06a"

Where spawnbot
TotalCount 22
MaxActive 22
spawnCount 22
WaitBeforeStarting 0
WaitBetweenSpawns 0
TotalCurrency 0

Squad
{

TFBot
{
Template T_TFBot_Giant_Soldier_Spammer
}

TFBot
{
Template T_TFBot_Medic_BigHeal
Skill Expert
}

TFBot
{
Template T_TFBot_Medic_BigHeal
Skill Expert
}

TFBot
{
Template T_TFBot_Medic_BigHeal
Skill Expert
}

TFBot
{
Template T_TFBot_Medic_BigHeal
Skill Expert
}

TFBot
{
Template T_TFBot_Medic_BigHeal
Skill Expert
}

TFBot
{
Template T_TFBot_Medic_BigHeal
Skill Expert
}

TFBot
{
Template T_TFBot_Medic_BigHeal
Skill Expert
}

TFBot
{
Template T_TFBot_Medic_BigHeal
Skill Expert
}

TFBot
{
Template T_TFBot_Medic_BigHeal
Skill Expert
}

TFBot
{
Template T_TFBot_Medic_BigHeal
Skill Expert
}

TFBot
{
Template T_TFBot_Medic_BigHeal
Skill Expert
}

TFBot
{
Template T_TFBot_Medic_BigHeal
Skill Expert
}

TFBot
{
Template T_TFBot_Medic_BigHeal
Skill Expert
}

TFBot
{
Template T_TFBot_Medic_BigHeal
Skill Expert
}

TFBot
{
Template T_TFBot_Medic_BigHeal
Skill Expert
}

TFBot
{
Template T_TFBot_Medic_BigHeal
Skill Expert
}

TFBot
{
Template T_TFBot_Medic_BigHeal
Skill Expert
}

TFBot
{
Template T_TFBot_Medic_BigHeal
Skill Expert
}

TFBot
{
Template T_TFBot_Medic_BigHeal
Skill Expert
}

TFBot
{
Template T_TFBot_Medic_BigHeal
Skill Expert
}

TFBot
{
Template T_TFBot_Medic_BigHeal
Skill Expert
}

}
}

////////////////////////

WaveSpawn
{
Name "Wave06b"
WaitForAllSpawned "Wave06a"

Where spawnbot
TotalCount 48
MaxActive 12
spawnCount 1
WaitBeforeStarting 20
WaitBetweenSpawns 1
TotalCurrency 0

RandomChoice
{

TFBot
{
Class Scout
Skill Expert
//Attributes "AlwaysCrit"
}

TFBot
{
Name "Crit bat scout"
Class Scout
ClassIcon scout_bat
WeaponRestrictions Meleeonly
Skill Expert
//Attributes "AlwaysCrit"
}

}
}

WaveSpawn
{
Name "Wave06b"
WaitForAllSpawned "Wave06a"

Where spawnbot
TotalCount 4
MaxActive 4
spawnCount 1
WaitBeforeStarting 50
WaitBetweenSpawns 15
TotalCurrency 0

TFBot
{
Template T_TFBot_Giant_Soldier_Spammer_Reload
}
}

////////////////////////

WaveSpawn
{
Name "Wave06c"
WaitForAllDead "Wave06b"

Where spawnbot
TotalCount 5
MaxActive 5
spawnCount 5
WaitBeforeStarting 0
WaitBetweenSpawns 0
TotalCurrency 0

Squad
{

TFBot
{
Template T_TFBot_Giant_Soldier_Spammer_Reload
}

TFBot
{
Template T_TFBot_Medic_BigHeal
Skill Expert
}

TFBot
{
Template T_TFBot_Medic_BigHeal
Skill Expert
}

TFBot
{
Template T_TFBot_Medic_BigHeal
Skill Expert
}

TFBot
{
Template T_TFBot_Medic_BigHeal
Skill Expert
}

}
}

WaveSpawn
{
Name "Wave06c"
WaitForAllSpawned "Wave06b"

Where spawnbot
TotalCount 30
MaxActive 10
spawnCount 1
WaitBeforeStarting 0
WaitBetweenSpawns 0
TotalCurrency 0

TFBot
{
Template T_TFBot_Soldier_Extended_Battalion
Skill Hard
}
}

WaveSpawn // Tanks
{

Name "Wave06c"
WaitForAllSpawned "Wave06b"

TotalCount 1
WaitBeforeStarting 25
WaitBetweenSpawns 0
TotalCurrency 900

FirstSpawnOutput

{
Target boss_spawn_relay                      
Action Trigger                        
}

Tank
{
Health 5000
Speed 75
Name "TankBossB"
StartingPathTrackNode "tank_path_b_10"

OnKilledOutput                              
{
Target boss_dead_relay
Action Trigger                
}

OnBombDroppedOutput                      
{
Target boss_deploy_relay
Action Trigger                  
}
}
}


}
/////////////////////////////////////////////////Wave 7
Wave
{
WaitWhenDone 65
Checkpoint Yes
StartWaveOutput
{
Target wave_start_relay_classic
Action Trigger
}
DoneOutput
{
Target wave_finished_relay
Action Trigger
}


WaveSpawn
{
Name "Wave07a"

Where spawnbot
TotalCount 20
MaxActive 20
spawnCount 10
WaitBeforeStarting 0
WaitBetweenSpawns 16
TotalCurrency 0

TFBot
{
Class Heavyweapons
Skill Expert
}
}

////////////////////////

WaveSpawn
{
Name "Wave07b"
WaitForAllSpawned "Wave07a"

Where spawnbot
TotalCount 4
MaxActive 4
spawnCount 2
WaitBeforeStarting 20
WaitBetweenSpawns 16
TotalCurrency 0

TFBot
{
Template T_TFBot_Demoman_Samurai
}
}


WaveSpawn
{
Name "Wave07b"
WaitForAllSpawned "Wave07a"

Where spawnbot
TotalCount 2
MaxActive 2
spawnCount 1
WaitBeforeStarting 20
WaitBetweenSpawns 16
TotalCurrency 0

TFBot
{
Template T_TFBot_Giant_Scout_Jumping_Sandman
}
}

////////////////////////

WaveSpawn
{
Name "Wave07c"
WaitForAllSpawned "Wave07b"

Where spawnbot
TotalCount 12
MaxActive 8
spawnCount 4
WaitBeforeStarting 20
WaitBetweenSpawns 20
TotalCurrency 0

Squad
{

TFBot
{
Template T_TFBot_Giant_Demoman
}

TFBot
{
Template T_TFBot_Medic_BigHeal
}

TFBot
{
Template T_TFBot_Medic_BigHeal
}

TFBot
{
Template T_TFBot_Medic_BigHeal
}

}
}

WaveSpawn
{
//Name "Wave07c"
WaitForAllSpawned "Wave07b"

Where spawnbot
TotalCount 32
MaxActive 12
spawnCount 4
WaitBeforeStarting 10
WaitBetweenSpawns 10
TotalCurrency 0

TFBot
{
Template T_TFBot_Pyro_Flaregun
}
}

////////////////////////

WaveSpawn
{
Name "Wave07d"
WaitForAllSpawned "Wave07c"

Where spawnbot
TotalCount 12
MaxActive 8
spawnCount 4
WaitBeforeStarting 20
WaitBetweenSpawns 20
TotalCurrency 0

Squad
{

TFBot
{
Template T_TFBot_Giant_Demo_Burst
Attributes "AlwaysCrit"
}

TFBot
{
Template T_TFBot_Medic_BigHeal
}

TFBot
{
Template T_TFBot_Medic_BigHeal
}

TFBot
{
Template T_TFBot_Medic_BigHeal
}

}
}

WaveSpawn
{
Name "Wave07d"
WaitForAllSpawned "Wave07c"

Where spawnbot
TotalCount 32
MaxActive 12
spawnCount 4
WaitBeforeStarting 10
WaitBetweenSpawns 10
TotalCurrency 0

TFBot
{
Class Soldier
Skill Expert
}
}

////////////////////////

WaveSpawn
{
Name "Wave07e"
WaitForAllSpawned "Wave07d"

Where spawnbot
TotalCount 20
MaxActive 20
spawnCount 10
WaitBeforeStarting 0
WaitBetweenSpawns 5
TotalCurrency 0

TFBot
{
Class Heavyweapons
Skill Expert
}
}

////////////////////////

WaveSpawn
{
WaitForAllDead "Wave07e"

Where spawnbot
TotalCount 1
MaxActive 1
spawnCount 1
WaitBeforeStarting 0
WaitBetweenSpawns 0
TotalCurrency 900

TFBot
{
Class Scout
Skill Expert
}
}

}
/////////////////////////////////////////////////Wave 8
Wave
{
WaitWhenDone 65
Checkpoint Yes
StartWaveOutput
{
Target wave_start_relay_classic
Action Trigger
}
DoneOutput
{
Target wave_finished_relay
Action Trigger
}

WaveSpawn
{
Name "Wave08a"
//WaitForAllSpawned "Wave08a"

Where spawnbot
TotalCount 24
MaxActive 8
spawnCount 4
WaitBeforeStarting 0
WaitBetweenSpawns 7
TotalCurrency 0

TFBot
{
Template T_TFBot_Soldier_Extended_Buff_Banner
Skill Expert
}
}

WaveSpawn
{
Name "Wave08a"
//WaitForAllSpawned "Wave08a"

Where spawnbot
TotalCount 24
MaxActive 8
spawnCount 4
WaitBeforeStarting 0
WaitBetweenSpawns 7
TotalCurrency 0

TFBot
{
Template T_TFBot_Demo_Burst
Skill Expert
}
}

WaveSpawn
{
Name "Wave08a"
//WaitForAllSpawned "Wave08a"

Where spawnbot
TotalCount 24
MaxActive 8
spawnCount 4
WaitBeforeStarting 0
WaitBetweenSpawns 7
TotalCurrency 0

TFBot
{
Template T_TFBot_Heavyweapons_Shotgun
Skill Expert
}
}

////////////////////////

WaveSpawn
{
Name "Wave08b"
WaitForAllSpawned "Wave08a"

Where spawnbot
TotalCount 24
MaxActive 8
spawnCount 1
WaitBeforeStarting 0
WaitBetweenSpawns 0
TotalCurrency 0

TFBot
{
Class Pyro
Skill Expert
Attributes "AlwaysCrit"
}
}

WaveSpawn
{
Name "Wave08b"
WaitForAllSpawned "Wave08a"

Where spawnbot
TotalCount 24
MaxActive 8
spawnCount 1
WaitBeforeStarting 0
WaitBetweenSpawns 0
TotalCurrency 0

TFBot
{
Class Demoman
Skill Expert
Attributes "AlwaysCrit"
}
}

WaveSpawn
{
Name "Wave08b"
WaitForAllSpawned "Wave08a"

Where spawnbot
TotalCount 24
MaxActive 8
spawnCount 1
WaitBeforeStarting 0
WaitBetweenSpawns 0
TotalCurrency 0

TFBot
{
Name "Crit Soda Popper Scout"
ClassIcon scout_fan
Class Scout
Skill Expert
Item "the soda popper"
Attributes "AlwaysCrit"
}
}

////////////////////////


WaveSpawn
{
Name "Wave08c"
WaitForAllDead "Wave08b"

Where spawnbot
TotalCount 12
MaxActive 8
spawnCount 4
WaitBeforeStarting 0
WaitBetweenSpawns 30
TotalCurrency 0

TFBot
{
Name "Super Charged Heavy"
Class Heavyweapons
Skill Expert
Health 900
Scale 1.4
Attributes "AlwaysCrit"

CharacterAttributes
{
"move speed bonus" 1.4
}

}
}

WaveSpawn
{
Name "Wave08c"
WaitForAllDead "Wave08b"

Where spawnbot
TotalCount 12
MaxActive 8
spawnCount 4
WaitBeforeStarting 0
WaitBetweenSpawns 30
TotalCurrency 0

TFBot
{
Name "Super Charged Soldier"
Class Soldier
Skill Expert
Health 600
Scale 1.4
Attributes "AlwaysCrit"

ItemAttributes
{
ItemName "TF_WEAPON_ROCKETLAUNCHER"
"damage bonus" 1.5
"faster reload rate" -0.8
"fire rate bonus" 0.6
}

CharacterAttributes
{
"move speed bonus" 1.4
}

}
}

////////////////////////

WaveSpawn
{
Name "Wave08d"
WaitForAllSpawned "Wave08c"

Where spawnbot
TotalCount 1
MaxActive 1
spawnCount 1
WaitBeforeStarting 30
WaitBetweenSpawns 30
TotalCurrency 900

TFBot
{
Name "Super Charged Heavy"
Class Heavyweapons
Skill Expert
Health 900
Scale 1.4
Attributes "AlwaysCrit"

CharacterAttributes
{
"move speed bonus" 1.4
}

}
}


}
/////////////////////////////////////////////////Wave 9
Wave
{
WaitWhenDone 65
Checkpoint Yes
StartWaveOutput
{
Target wave_start_relay_classic
Action Trigger
}
DoneOutput
{
Target wave_finished_relay
Action Trigger
}

WaveSpawn
{
Name "Wave09a"
//WaitForAllSpawned "Wave09a"

Where spawnbot
TotalCount 20
MaxActive 20
spawnCount 1
WaitBeforeStarting 0
WaitBetweenSpawns 0
TotalCurrency 0

TFBot
{
ClassIcon heavy_crit
Name "Crit Heavy"
Class Heavyweapons
Skill Expert
Attributes "AlwaysCrit"
}
}

////////////////////////

WaveSpawn
{
Name "Wave09b"
WaitForAllSpawned "Wave09a"

Where spawnbot
TotalCount 32
MaxActive 12
spawnCount 4
WaitBeforeStarting 0
WaitBetweenSpawns 10
TotalCurrency 0

TFBot
{
Name "Heater Heavy"
ClassIcon heavy_heater
Class HeavyWeapons
Skill Hard
WeaponRestrictions PrimaryOnly
Item "the huo long heatmaker"
Item "dragonborn helmet"
}
}

WaveSpawn
{
Name "Wave09b"
WaitForAllSpawned "Wave09a"

Where spawnbot
TotalCount 4
MaxActive 4
spawnCount 2
WaitBeforeStarting 20
WaitBetweenSpawns 20
TotalCurrency 0

Squad
{

TFBot
{
Template T_TFBot_Giant_Pyro
Attributes AlwaysFireWeapon
}

TFBot
{
Template T_TFBot_Medic_BigHeal
}

}
}

////////////////////////

WaveSpawn // Tanks
{
Name "Wave09c"
WaitForAllSpawned "Wave09b"

TotalCount 1
WaitBeforeStarting 0
WaitBetweenSpawns 0
TotalCurrency 0

FirstSpawnOutput

{
Target boss_spawn_relay                      
Action Trigger                        
}

Tank
{
Health 7000
Speed 75
Name "TankBossA"
StartingPathTrackNode "tank_path_a_10"

OnKilledOutput                              
{
Target boss_dead_relay
Action Trigger                
}

OnBombDroppedOutput                      
{
Target boss_deploy_relay
Action Trigger                  
}
}
}

WaveSpawn
{
Name "Wave09c"
WaitForAllSpawned "Wave09b"

Where spawnbot
TotalCount 2
MaxActive 2
spawnCount 2
WaitBeforeStarting 20
WaitBetweenSpawns 0
TotalCurrency 0

Squad
{

TFBot
{
Template T_TFBot_Giant_Soldier_Spammer_Reload
}

TFBot
{
Template T_TFBot_Medic_BigHeal
}

}
}

WaveSpawn
{
Name "Wave09c"
WaitForAllSpawned "Wave09b"

Where spawnbot
TotalCount 2
MaxActive 2
spawnCount 2
WaitBeforeStarting 40
WaitBetweenSpawns 0
TotalCurrency 0

Squad
{

TFBot
{
Template T_TFBot_Giant_Heavyweapons
}

TFBot
{
Template T_TFBot_Medic_BigHeal
}

}
}

WaveSpawn
{
Name "Wave09c"
WaitForAllSpawned "Wave09b"

Where spawnbot
TotalCount 36
MaxActive 12
spawnCount 6
WaitBeforeStarting 0
WaitBetweenSpawns 10
TotalCurrency 0

RandomChoice
{

TFBot
{
Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast
Skill Expert
Attributes "AlwaysCrit"
}

TFBot
{
Template T_TFBot_Sniper_Huntsman
Skill Expert
Attributes "AlwaysCrit"
}

}
}

////////////////////////

WaveSpawn // Tanks
{
Name "Wave09d"
WaitForAllSpawned "Wave09c"

TotalCount 1
WaitBeforeStarting 0
WaitBetweenSpawns 0
TotalCurrency 900

FirstSpawnOutput

{
Target boss_spawn_relay                      
Action Trigger                        
}

Tank
{
Health 7000
Speed 75
Name "TankBossA"
StartingPathTrackNode "tank_path_a_10"

OnKilledOutput                              
{
Target boss_dead_relay
Action Trigger                
}

OnBombDroppedOutput                      
{
Target boss_deploy_relay
Action Trigger                  
}
}
}

WaveSpawn
{
Name "Wave09d"
WaitForAllDead "Wave09c"

Where spawnbot
TotalCount 2
MaxActive 2
spawnCount 2
WaitBeforeStarting 0
WaitBetweenSpawns 0
TotalCurrency 0

Squad
{

TFBot
{
Template T_TFBot_Giant_Soldier_Spammer_Reload
}

TFBot
{
Template T_TFBot_Giant_Medic_Regen
}

}
}

WaveSpawn
{
Name "Wave09d"
WaitForAllDead "Wave09c"

Where spawnbot
TotalCount 2
MaxActive 2
spawnCount 2
WaitBeforeStarting 40
WaitBetweenSpawns 0
TotalCurrency 0

Squad
{

TFBot
{
Template T_TFBot_Giant_Heavyweapons
}

TFBot
{
Template T_TFBot_Medic_BigHeal
}

}
}


WaveSpawn
{
Name "Wave09d"
WaitForAllDead "Wave09c"

Where spawnbot
TotalCount 16
MaxActive 12
spawnCount 4
WaitBeforeStarting 60
WaitBetweenSpawns 10
TotalCurrency 0

Squad
{

TFBot
{

Class Heavyweapons
Skill Normal
}

TFBot
{
Template T_TFBot_Medic_BigHeal
}

}
}

}
/////////////////////////////////////////////////Wave 10
Wave
{
WaitWhenDone 65
Checkpoint Yes
StartWaveOutput
{
Target wave_start_relay_classic
Action Trigger
}
DoneOutput
{
Target wave_finished_relay
Action Trigger
}

WaveSpawn
{
Name "Wave10a"

Where spawnbot
TotalCount 2
MaxActive 2
spawnCount 1
WaitBeforeStarting 0
WaitBetweenSpawns 20
TotalCurrency 0

TFBot
{
Template T_TFBot_Giant_Demo_Burst
Attributes "AlwaysCrit"
}
}

WaveSpawn
{
Name "Wave10b"
WaitForAllSpawned "Wave10a"

Where spawnbot
TotalCount 2
MaxActive 2
spawnCount 1
WaitBeforeStarting 20
WaitBetweenSpawns 20
TotalCurrency 0

TFBot
{
Template T_TFBot_Soldier_BurstFire
}
}

WaveSpawn
{
Name "Wave10c"
WaitForAllSpawned "Wave10b"

Where spawnbot
TotalCount 2
MaxActive 2
spawnCount 1
WaitBeforeStarting 20
WaitBetweenSpawns 20
TotalCurrency 0

TFBot
{
Template T_TFBot_Giant_Heavyweapons
Attributes "AlwaysCrit"
}
}

WaveSpawn
{
Where spawnbot
TotalCount 48
MaxActive 12
spawnCount 4
WaitBeforeStarting 0
WaitBetweenSpawns 10
TotalCurrency 0

TFBot
{
Template T_TFBot_Soldier_Extended_Concheror
Skill easy
}
}

WaveSpawn // Tanks
{
Name "Wave10d"
WaitForAllSpawned "Wave10c"

TotalCount 1
WaitBeforeStarting 16
WaitBetweenSpawns 0
TotalCurrency 900

FirstSpawnOutput

{
Target boss_spawn_relay                      
Action Trigger                        
}

Tank
{
Health 7500
Speed 75
Name "TankBossA"
StartingPathTrackNode "tank_path_a_10"

OnKilledOutput                              
{
Target boss_dead_relay
Action Trigger                
}

OnBombDroppedOutput                      
{
Target boss_deploy_relay
Action Trigger                  
}
}
}

////////////////////////

WaveSpawn
{
WaitForAllDead "Wave10c"

Where spawnbot
TotalCount 8
MaxActive 4
spawnCount 2
WaitBeforeStarting 20
WaitBetweenSpawns 20
TotalCurrency 0

TFBot
{
Template T_TFBot_Demoman_Samurai
Attributes "AlwaysCrit"
}
}

WaveSpawn
{
WaitForAllDead "Wave10c"

Where spawnbot
TotalCount 1
MaxActive 1
spawnCount 1
WaitBeforeStarting 20
WaitBetweenSpawns 0
TotalCurrency 0

TFBot
{
ClassIcon demoknight_samurai_giant
Name "Emperor Samurai"
Class Demoman
Health 13000
Scale 1.8
Skill Expert
Attributes "MiniBoss"
WeaponRestrictions MeleeOnly
Attributes "AutoJump"
Attributes "AirChargeOnly"
AutoJumpMin 10
AutoJumpMax 10

Item "the half-zatoichi"
Item "demo kabuto"

ItemAttributes
{
ItemName tf_weapon_pipebomblauncher
"Attack not cancel charge" 1
}

CharacterAttributes
{
"move speed bonus" 0.5
"charge time increased" 2
"charge recharge rate increased" 10
"increased jump height" 2
"bot custom jump particle" 1
"damage bonus" 1.5
}

}
}

}
}
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
page
1
page
2
page
3
page
4
page
5
page
6
page
7
page
8
page
9
page
10
page
11
page
12
page
13
page
14
page
15
page
16
page
17
page
18
page
19
page
20
page
21
page
22
page
23
page
24
page
25
page
26
page
27
page
28
page
29
page
30
page
31
page
32
page
33
page
34
page
35
page
36
page
37
page
38
page
39
page
40
page
41
page
42
page
43
page
44
page
45
page
46
page
47
page
48
page
49
page
50
page
51
page
52
page
53
page
54
page
55
page
56
page
57
page
58
page
59
page
60
page
61
page
62
page
63
page
64
page
65
page
66
page
67
page
68
page
69
page
70
page
71
page
72
page
73
page
74
page
75
page
76
page
77
page
78
page
79
page
80
page
81
page
82
page
83
page
84
page
85
page
86
page
87
page
88
page
89
page
90
page
91
page
92
page
93
page
94
page
95
page
96
page
97
page
98
page
99
page
100
page
101
page
102
page
103
page
104
page
105
page
106
page
107
page
108
page
109
page
110
page
111
page
112
page
113
page
114
page
115
page
116
page
117
page
118
page
119
page
120
page
121
page
122
page
123
page
124
page
125
page
126
page
127
page
128
page
129
page
130
page
131
page
132
page
133
page
134
page
135
page
136
page
137
page
138
page
139
page
140
page
141
page
142
page
143
page
144
page
145
page
146
page
147
page
148
page
149
page
150
page
151
page
152
page
153
page
154
page
155
page
156
page
157
page
158
page
159
page
160
page
161
page
162
page
163
page
164
page
165
page
166
page
167
page
168
page
169
page
170
page
171
page
172
page
173
page
174
page
175
page
176
page
177
page
178
page
179
page
180
page
181
page
182
page
183
page
184
page
185
page
186
page
187
page
188
page
189
page
190
page
191
page
192
page
193
page
194
page
195
page
196
page
197
page
198
page
199
page
200
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
next
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
previous
page
 
 
page
1
page
2
page
3
page
4
page
5
page
6
page
7
page
8
page
9
page
10
page
11
page
12
page
13
page
14
page
15
page
16
page
17
page
18
page
19
page
20
page
21
page
22
page
23
page
24
page
25
page
26
page
27
page
28
page
29
page
30
page
31
page
32
page
33
page
34
page
35
page
36
page
37
page
38
page
39
page
40
page
41
page
42
page
43
page
44
page
45
page
46
page
47
page
48
page
49
page
50
page
51
page
52
page
53
page
54
page
55
page
56
page
57
page
58
page
59
page
60
page
61
page
62
page
63
page
64
page
65
page
66
page
67
page
68
page
69
page
70
page
71
page
72
page
73
page
74
page
75
page
76
page
77
page
78
page
79
page
80
page
81
page
82
page
83
page
84
page
85
page
86
page
87
page
88
page
89
page
90
page
91
page
92
page
93
page
94
page
95
page
96
page
97
page
98
page
99
page
100
page
101
page
102
page
103
page
104
page
105
page
106
page
107
page
108
page
109
page
110
page
111
page
112
page
113
page
114
page
115
page
116
page
117
page
118
page
119
page
120
page
121
page
122
page
123
page
124
page
125
page
126
page
127
page
128
page
129
page
130
page
131
page
132
page
133
page
134
page
135
page
136
page
137
page
138
page
139
page
140
page
141
page
142
page
143
page
144
page
145
page
146
page
147
page
148
page
149
page
150
page
151
page
152
page
153
page
154
page
155
page
156
page
157
page
158
page
159
page
160
page
161
page
162
page
163
page
164
page
165
page
166
page
167
page
168
page
169
page
170
page
171
page
172
page
173
page
174
page
175
page
176
page
177
page
178
page
179
page
180
page
181
page
182
page
183
page
184
page
185
page
186
page
187
page
188
page
189
page
190
page
191
page
192
page
193
page
194
page
195
page
196
page
197
page
198
page
199
page
200
by FreePi
Not done yet

Keywords
male 1,184,953, robot 18,479, tf2 660, mvm 27
Details
Type: Writing - Document
Published: 3 weeks ago
Rating: General

MD5 Hash for Page 1... Show Find Identical Posts [?]
Stats
15 views
0 favorites
0 comments

BBCode Tags Show [?]
 
New Comment:
Move reply box to top
Log in or create an account to comment.