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Crash Galactic Adventure

Revenge with a Wrench

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Alright, somewhat continuing with my series of making posters for nonexistent movies, I decided to make a game cover for a video game that doesn't actually exist and that is Crash Galactic Adventure. I conceptualized the game sometime around 2014 when I was in my late teens and the Crash Bandicoot franchise was pretty much dead at the time. I came up with story and a general layout for the game back then and so I figured I would share my idea with you guys.



OPENING STORY



The game opens up with Crash, Coco, Crunch, Aku Aku, Polar, and Pura inside of a spaceship that Coco built and they decide to launch it into outer space. Upon reaching the tip of the Earth's atmosphere, they gaze at the incredible views from space.

Meanwhile, Dr. Cortex and several of his henchmen have been banished to the far regions of space at the opposite end of the Milky Way Galaxy. They've been secretly collecting crystals across the millions of planets in the galaxy and harnessing their energy that will power a machine that will turn every organism in the galaxy into mindless Cortex worshipping slaves. After many years of crystal collecting, Cortex finally activates the machine and it's seemingly successful turning all of the Milky Way's life forms into his minions. Cortex let's out a gigantic evil laugh for finally achieving his dream of not just world domination but galactic domination as well.... or so he thought.

Upon further inspection, N. Gin reluctantly informs Cortex that there were actually 9 planets in the entire galaxy that miraculously remained unaffected by the brainwashing beams and that they had no more energy left to control them. However, he informs Cortex that on each of those planets, there lies a few more crystals and if collected, they can harness those to control those planets as well finally giving him complete domination of the Milky Way. Frustrated by this but determined not to give up, Cortex sends each of his 10 henchmen to the 9 remaining planets to collect the crystals while he and Uka Uka stay at their mega machine enhanced Cortex Vortex. The henchmen are Ripper Roo, Dingodile, Pinstripe, the Komodo Bros.(who go to one particular planet together), Tiny Tiger, Nitrous Oxide, N. Tropy, N. Gin, and Nina Cortex.

Meanwhile, the Bandicoots witness the mass brainwashing from outer space and because they're not on Earth, they remained unaffected by the beams. Using her advanced tech skills, Coco manages to figure out what's going on and she makes the same discovery as N. Gin. Upon the learning this, the Bandicoots realize that they must race to those planets in order to collect the crystals before the bad guys do and their galactic adventure begins!



GAMEPLAY



As mentioned, the game will consist of 9 different planets which the Bandicoots can warp to using Coco's spaceship which acts as the hub world for the game. On each planet, there consists of 10 levels, 5 that are unlocked by default and the other 5 that are unlocked by achieving a particular goal such as getting a certain gem or finding a secret pathway. After beating the first 5 levels, you unlock the boss fight and once you beat the boss, you can move on to the next set of levels much like in previous installments.

The 3 main characters you'll primarily play as are Crash, Coco, and Crunch and you can choose which one you want to play as for any level. Crash's abilities are similar to previous games, Coco can use her technical skills to unlock doors or solve puzzles, and Crunch can use his strength to lift or push heavy objects. However, by defeating a boss, you unlock them as a playable character as well and they too will have unique abilities. To give you some examples, Dingodile can use his flamethrower to melt walls of ice giving way to secret paths, Ripper Roo can bounce up to extremely high platforms where other characters can't reach, and Nina Cortex can hook on to targets and swing across large distances similar to Rooftop Rampage in Crash Twinsanity.

After defeating the bosses on 9 of the planets, the Bandicoots make their way to the Cortex Vortex which is so large it practically is a planet itself consisting of 10 levels. Once again, after beating 5 of them, you challenge Cortex to a match. After beating him, Cortex, in a familiar pattern, discovers that gems and relics may also serve as backup to power his brainwashing beams so once again, the henchmen are sent off to the planets but to collect the gems and relics this time around. After collecting all crystals, gems, and relics from all 100 levels, you challenge Cortex to another match but it the game doesn't end there like in previous installments. Instead, after defeating Cortex for a second time and destroying his brainwashing beams, they gang accidentally creates a tear in the fabric of spacetime and all heroes and villains alike get sucked into a mysterious wormhole.....



ENDING

Upon waking up, all of the characters find themselves in a bizarre and surreal dimension. They all start to argue with each other and blame one another for causing this to happen. Eventually, Coco disrupts the fight and figures out what's going on. She discovers that in this dimension, there are a total of 13 super gems that when combined, they can use to get back home. However, this can only work if heroes and villains put their differences aside and work together to collect the super gems. In this dimension, there are 13 levels(for a grand total of 113) and each level is customized for each character's abilities. Upon completion of the 13 secret levels, they work together to build a portal that will send them back home. However, the villains backstab the Bandicoots and challenge them to one final fight. One person suggested the dialogue should go something like this....
Coco: We did it! We opened the portal!

Crunch: Heh, we sure did. I can't wait to head back home.

-Crash gleefully giggles. But all of a sudden, Cortex aims his raygun at Crash's head-

Cortex: You fools... do you think we'd let you go that easily?! Not only you've ruined my plans for universal domination... you destroyed my latest weapon!

Coco: Oh yeah? What're you going to do about it, Cortex?

Cortex: If you were able to get all the crystals and gems... then we'll take them back by FORCE!

Crunch: Make us, then!

They Bandicoots will take turns fighting all 11 villains in an epic final battle similar to the final boss in Crash Twinsanity. After defeating Cortex for a third time, the Bandicoots barely make their way through the portal and back to their home world while the villains are left behind in the alternate dimension due to their greed and fighting. They're seemingly stuck forever in a timeless void and the final scene of them is all the villains once again blaming and arguing with each other. Meanwhile, the Bandicoots warp their way through space and back to Earth where they are praised a heroes for not only saving the Earth, but for saving the entire galaxy as well.



Wow, if you made it all the way to end, great job! So yeah, that's my idea for a Crash game. It's highly unlikely that something like this will ever be made but it's quite fun to speculate. So what did you think of my drawing and description? Let me know in the comments.

Keywords
male 1,183,968, female 1,072,953, human 107,480, fanart 51,059, tiger 38,555, alien 23,478, kangaroo 15,448, crocodile 8,512, space 7,744, dingo 4,061, polar bear 3,988, bandicoot 3,349, crash bandicoot 3,103, coco bandicoot 1,609, galaxy 1,365, polar 1,225, potoroo 140, tiny tiger 98, ripper roo 96, crunch bandicoot 95, aku aku 60, nitrous oxide 51, pura 23, uka uka 9, dr neo cortex 3, n tropy 2
Details
Type: Picture/Pinup
Published: 2 months ago
Rating: General

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