One of the largest ships they have, equipped with several hundred fighters, and some larger guns for medium and long range use, one of which being a devastating triple plasma laser. Good for broadsiding. Used often as a command ship.
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One of the ships this syndicate has. Their main battleship and backbone of the syndicate's navy. Comes with a lot of firepower to boot. Usually escorted by numerous fighters.
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The fighter craft their larger vessels tend to carry. Good speed and decent handling.
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After an encounter with the Xaurkrin and their numerous Locust Interceptors, higher-ups within the syndicate decided they need a dedicated interceptor of its own.
This was the result. Very fast and nimble, but weaker shields, and a shorter overall range.
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A highly experimental autonomous fighter designed by the Zorlax Syndicate.
Comes equipped with a chemical laser on its underside, and two high yield railguns on each side.
Can operate in air, sea, ground, and space. Rarely seen however, as they're expensive to maintain.
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Their artillery walker, equipped with a highly accurate plasma cannon, albeit different from other plasma weapons. It seems to fire a sphere of plasma as opposed to a usual bolt. Usually at the back of the line, although it has some light close range defenses.
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Their main battle tank. It posses a plasma repeater up top and a decently powerful plasma cannon as its primary weapon.
Aphex has encountered them a handful of times, and admits while weak, can be formidable in numbers.
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The Insignia of the Zorlax Syndicate. A rather rough and tough crime organization, with the citizens living in their territory under the false pretense of "A Better Tomorrow".
Keywords
space
7,714,
sci-fi
4,667,
fighter
2,350,
ship
2,035,
tank
1,406,
walker
165,
dreadnought
10,
command ship
2,
zorlax syndicate
1
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Published:
2 months, 3 weeks ago
29 Sep 2024 01:16 CEST
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