Wow! WOW! Really excited to see you animating again. You're definitely one of the best when it comes to hyperness and macro of all kinds of sizes, both in artwork and especially in animation. It's always impressive to see how far you can go, with your astronomical and greater hyper work being some of the best online! You also do top tier cum effects and recently showed you can do other effects like steam remarkably well too.
For this animation in particular, it's fun that you can make characters so cute and that you have such a great sense of humor! The clipboard was a nice comedic touch, and so was the whiteboard in the background. Also, the way you do growth is very impactful, having spurts/jolts of growth makes it feel more actiony and chaotic than just a steady rate. And great job with the effects like the dust clouds and debris!
You're a good director too! Camera work like the slow pan upward and the zooming out while breaking through the building are great ways to really emphasize size. The same goes for the final sudden growth spurt too! Although, those scenes do remind me of a certain other animation you did~
Thanks again for sharing your art and animations! Hope everything goes well for you!
Wow! *WOW!* Really excited to see you animating again. You're definitely one of the best when it com
Yeah, the engine is pretty well suited for particle effects like steam, dust, debris and such, so it can make some pretty good use of stuff in that regard. Being able to do some lighting effects using shaders also helps in terms of effects, something that Flash Player didn't have as an option.
And yeah, the building-breaking part in particular is quite a similar scenario ;3
Thanks again, yeah, all going well!
Thanks, happy you enjoy it! Yeah, the engine is pretty well suited for particle effects like steam,