Or "How To Tell The Different Egyptian Jackal Deities Apart From A Very Long Way Away, part 1". Illustrator, 5h.
----- You wake up in an endless, grey desert. You're not sure how you got here; the last thing you remember was– Oh. Right. You just died. There's a distant echo in the back of your head of wanting to utterly freak out about that, but, well. You're dead. You don't have any glands to flood you with adrenalin any more. Just a memory of them.
A little after you realize this, the hazy clouds on the horizon shift in your vision. Nothing moves; you just see them as a man made of stars and jackal, now. Or maybe wolf. You're not sure. He feels like a friend, though. Smells like frankincense and maple syrup.
His name, he says, is Wepwawet, and he's your guide to the Duat. Maybe you remember him? No? Ah. Sometimes you do, he says. Sometimes you even knew him in life. He's solved a few problems for you in some of your past lives. Regardless, here you are now. He's got a map of the underworld. He'll guide you wherever you want to go, help clear a path through the more dangerous parts, maybe take you to his cousin Anubis' court if you think you're ready for what happens there. But if not? Hey, whatever. He knows some interesting places to show you down here. Maybe a few places to improve your chances when you go visit the judge. Or maybe just some places to have some fun before you go back to the world of flesh. Pick a direction.
----- More details on this one are over on my blog.
Patrons can get the Illustrator source and a high-res copy over here.