I worked over 3 years on this project and finally took now some time to finish it.
The game is also still pretty "raw" in cases of actual "balance"
I need feedback to balance shop prices and overall Boss(es), difficulty and similar. So it would be nice to actually G E T some comments and feedback so i can change and balance stuff.
Thanks in advance.
DareDevil 2
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Story
The year is 198X. Humans created Robots and similar to help out in households and in war. Though, the robots created a mind of its own. The factories run wild and robots began to enslave humans as literal energie sources for their factories.
You were already there...you escaped the complex you were it...
Now, its time to return to one of the many complexes, destroy the factories and save the enslaved humans...
Gameplay
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Controls
Mouse click right = Menu control
W A S D = Move
Enter (tab or hold) = Shot
Space = Special Ability (IF AP meter is full)
NUMpad -/+ = change volume
Gameplay Loop
You control Dave (or...someone else~).
Your mission is to save the enslaved humans from the robots. You start always your run with your old trusty "SDW Zapper M170" Gun. Goal is it to navigate Dave through the Maze of robots and avoiding enemies, enemy fire...and even the WALLS.
Yes, nearly everything will hurt you, even the Walls.
To get through the maze, Dave has to unlock the doors with a green switch he can find in any room. Wile he explores the maze and destroies enemies AND walls (those will take a wile though), he can also find coins, weapon boxes and health kits.
Every 5. room, he can upgrade some of his stats which will help him on the mission.
Important to notice is that this said upgrades will only be for the run. If he fails the mission, those will be gone.
Should he fail (or actually finish his mission), he will teleport back to the base but will lose some money in the progress. Though, with the money he still has, he can get new weapons and other upgrades which will always be unlocked ones bought for each future run.