Whew! Took a bit of doing, but I finally put together a bit of inspiration mishmash: i.e. Cuphead weapons with a little Megaman flair thrown in. Enjoy!
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With the Devil and Chef Saltbaker dealt with, Cuphead and friends can finally know peace on Inkwell Isles... but a new threat looms over a distant land further across the ocean from there: Bottleshelf Atoll. There, a mad sorcerer named Archibald the Alchemist has recently developed the magical skill of creating creatures from potions, and uses it to conjure up friends to keep him company. But, these creatures are untrained and end up wreaking havoc on the island, so he uses his skill to create one last creature from a Peashooter potion: a four-fingered glove named P-Man.
Characters
P-Man: A sentient, light-blue glove and the main protagonist of the game. He can shoot small energy sparks from his "arm" (the glove's finger) or thrust both arms forward to blast a ball of blue flame. He is charged with taming his "brothers," which will allow him to use their powers as his own.
Archibald the Alchemist: The creator of P-Man and the other potion creatures, therefore making him their "father." He created the potion creatures out of loneliness from living on Bottleshelf Atoll, but forgets to train them in his haste, therefore creating P-Man to tame them and set the game's plot in motion.
List of Potion Creatures
Spread Man: A red bipedal hedgehog with crystal quills for hair. He is able to shoot his quills at his opponents, either a few at a time or all at once. He comes off as loose, but is willing to admit he's not fast. His episode is titled, "Red Meadow Racket."
Chaser Man: A green star with elderly facial hair. He can summon stars from the pattern on his arms that chase after his opponents and protect himself. He demands the utmost respect for his age. His episode is titled, "Helter-Stellar Elder."
Lobber Man: A purple-ish blob that constantly jiggles. He can throw balls of his goo that bounce around constantly. He prefers to have fun more than think, but he doesn't mean any real harm. His episode is titled, "True-Goo Tribulations."
Charge Man: A sentient flame on an orange candle he hops around on. He can also spit flames of various concentrations, sometimes to the point of exploding. His emotions can range from warm, comforting sympathy to fiery wrath. His episode is titled, "Third-Degree Thunderation."
Roundabout Man: A floating, turquoise flower with light-blue petals. He can launch his petals as boomerang blades one at a time, or all at once into a circular saw blade. He prefers to see the brighter side of the situation, even when the glass is less than full. His episode is titled, "Petals to the Mettle."
Crackshot Man: A magenta eye surrounded by pink crystals. He can fire his crystals to break them into homing arrows, or ram his whole body into his opponent. He sees anything for miles, and is rather boastful of that fact. His episode is titled, "Occular Obstinance."
Converge Man: A tall, yellow lightbulb that walks on his four connectors. He can emit bolts of electricity that pierce defenses in threes, or fire a massive beam of light from inside of him. He believes himself to be a personification of the future. His episode is titled, "Electric Eccentric."
Twistup Man: A blue fan with a wire frame covering his blades. He can blow breezes that draft upwards, or shoot a small whirlwind that circles around. He prefers to take things easy and let circumstances happen as they may. His episode is titled, "Venting and Presenting."
All characters and copyrights belong to their respective owners
Details
Published:
2 years, 4 months ago
13 Jul 2022 22:20 CEST
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