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Feliro and Aurumo WIP Patreon Update
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VinVulpis
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Feliro: WIP 02-28-21 (Patreon Update)

[Animated] Jeibu Belly Rubs
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I actually never made a post around about Feliro's previous update in early Feb. So this is kinda of a double update for other places outside of Patreon. I added in Super2: Sand Breaker, which is stronger than Super1: Flurry Stiker. As well his main standing Power attack: Dust Devil Dance, which is a mobile head spin attack, along with other various normals and some more filled in animations for his idles and get-hit animations, which still have a few left to fill in.

Description from this patron update:

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This is an update for Feliro featuring his two back/turning attacks on ATK 2 (y) which combo to their standard facing 2.

Adjustments were made to his head spin Dust Devil Dance to have a last hit that has a bit more hit-pause and knock-back. The same was also done to his Twist Gale Attack, at the peak of the raising action having slightly different hit properties.

Adjustments where made to Super1 : Flurry Striker that end the attack in case a target is lost. Hit timing was reduced to speed up the attack animation.

Super2 : Sand Breaker is still being tweaked, as I plan to add some animations to it for the first head spin portion to end in a launcher, that follows up with the Twist Gale finisher, as well as additional effects for it.

ALSO NEW, is a PAUSE MENU I made as a "trainer" set of options. (But also serves as a tester function for myself.) You are able to turn on/off features like SLOW MODE, AUTO REFILL SUPER and AUTO REFILL ULTRA so you can easily set the meters up to practice stuff with ease. It still needs some tweaks, but it's functional for it's purpose right now.

What's left:
Feliro just needs at burst move (x+y command) and a crouching power attack and an air Power attack. Then, all that remains is balance and mechanic detail, cleaning/detailing his animations, and AI. So Feliro is almost in the final stage of development!
I will be making some adjustments to how his Ultra works for cleaner combos during it's active state. It requires some code work to make it function better. I'm going to adjust the damage and knock-back effects and make using various moves cost time for the countdown as well.

Included in this update is a "READ ME.txt" that includes updated information that has a text based command list with some other basic info. This file will be updated with each new release for the character related to it.
NOTE: I will make this post just for Feliro for now, but this post may eventually be edited for all future character WIP updates as a patron exclusive post.

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Thanks to my patrons!

IN OTHER NEWS
I actually have a ton of art and animations to upload. I've not been posting stuff for a while and I need to get on posting up the backlog. I have lots and lots of stuff to post, including the dozens of sketches from all of my sketch streams (which will be in my scraps).  I use postybirb to post my work around, so I'll be settin up a schedule to post stuff in over time, because I also dont wanna just flood in posts. so thinking that I'll trickle stuff in with 2 posts days a week, with 1 or 2 main pieces and a bundle of sketches until I'm caught up.

Places:
FurAffinity | InkBunny | Weasyl | Deviantart | Twitter
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PATREON FOR MUGEN WORK!
 
https://www.vinvulpis.com/
Commission Info

Posted using PostyBirb

Keywords
male 1,115,174, animation 21,841, fennec 17,118, game 11,825, gif 9,208, pixel 3,337, fighter 2,267, mugen 245, fighting game 184
Details
Type: Picture/Pinup
Published: 3 years, 1 month ago
Rating: General

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