This is a sprite I made for the shrew character in my game when he is being carried by Blast. I should note I have a rough version of the code for this, but was thinking of disabling Blast's ability to dash while he is carrying this guy and a few other things. I guess I have yet to code that part. Was thinking if you should get an alternate attack in that event.
Took me a while to realize that "carried" would mean "hanging after", which explains the stretched out position. Otherwise I would have expected a more curled up position..
Anyway, I kinda didn't realize what it was earlier, so I had to translate the title to Norwegian "spissmus", (which translated back to English is "sharp/tip mouse"), and I like to see what my neighbors the Swedish call animals and it was "näbbmus" ("beak mouse") .. so the rest of the day I had mice with different bird beaks on my mind xD
Took me a while to realize that "carried" would mean "hanging after", which explains the stretched o
The small creatures that are in real life somewhat related to moles. Anyway you know how starting in Sonic 3 Tails could carry Sonic. That is what I had in mind.
The small creatures that are in real life somewhat related to moles. Anyway you know how starting in