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SC 0.0.3.8 Chia with new combo attack animation
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Bluebean
Bluebean's Gallery (290)

SC 0.0.3.91 'New Jump, Fall, and Jump melee animations'

'Naptime' Commission
2019-05-01_17-09-21.mp4
SC 0.0.3.8 Chia with new combo attack animation
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New animations for Chia for Jumping, Falling, and her air slash.

Keywords
male 1,180,624, female 1,070,648, animated 19,521, game 12,436, video 7,255, chinchilla 2,479, tentacle monster 1,601
Details
Type: Picture/Pinup
Published: 5 years, 8 months ago
Rating: General

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19 comments

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DN39
5 years, 8 months ago
not bad
lookmeandnotouchme
5 years, 8 months ago
Cool...
Bluebean
5 years, 8 months ago
what's with the  elipses?
bobboter
5 years, 7 months ago
Just found out you exist and are developing a game no less? It looks nice from what I've seen so far a few quick questions though, 1. Do you plan on having any abnormal states? 2. Your not going to let this drive you crazy are you (asked because this thing looks like it could be massive)
Bluebean
5 years, 7 months ago
It is a very big project, but I'll be fine, probably! As for states? I'm not sure what you mean by that.
bobboter
5 years, 7 months ago
I will attempt to define however fair warning I suck at it... Also these are just example scenario's to try to give you an idea of what I mean not suggestions just clarifying that now to try to save headache later. Example environmental hazard scenario, character fell in/got hit by bad stuff the bad stuff stuck to them and is slowing them down and makes them jump lower until removed. Example enemy attack reaction scenario, a foe has attacked the character and said attack had the effect of lets use for this example setting their butt/tail on fire causing them to hop around and charge forward comicly at high speed's for a time. Sorry if I came off rude or other wise awful if I did it was not my intent I realize describing stuff can make you sound like an ass sometimes.
Bluebean
5 years, 7 months ago
i plan to have spikes, maybe tentacle spikes. I dunno if slowing down a players mobility would be fun though.Status effects like that don't really seem that fun in a platformer like this. But I'll consider it
bobboter
5 years, 7 months ago
that answered my question nicely thanks now i just have to wait to see what you have cooking
KiWolfGirl
5 years, 2 months ago
I just went through one of the old sketch dumps of this game and I already can't contain myself. Theres a severe lack of furry h-games with such variety. Is there another site/blog you update info on this or is it mostly here?
Bluebean
5 years, 2 months ago
I usually just show wips on my discord and stuff when I get major stuff done. Still working on the first boss and what not, big sprites are a pain in the ass.
KiWolfGirl
5 years, 2 months ago
Ah okay so no test version playable yet then I assume.
Bluebean
5 years, 2 months ago
I was gonna upload my testroom when I got the first boss done, but if I uploaded it before I got that done, everyone would whine about how the first boss is not done and that nagging is annoying
KiWolfGirl
5 years, 2 months ago
Okay I will wait for then. I hope you don't get discouraged by people complaining, its what stopped the Project X makers from continuing that game. There's always gonna be people being more vocal about what they dont like than what they like but it usually means they are invested or they wouldnt take the time to mention.
Bluebean
5 years, 2 months ago
Project X had a whooollle lot more problems then that, but yeah I get'cha!
KiWolfGirl
5 years, 2 months ago
Oh I agree def, had my own personal issues with some of the development I won't go into. But yeah I'm just saying prepare and don't get discouraged
Bluebean
5 years, 2 months ago
Yeah! I'll keep working on it, no worries.
inteln
4 years, 3 months ago
Say, do you have an "Itch.io" username?
foxycrystal
3 years, 12 months ago
Is this project dead ?
Bluebean
3 years, 12 months ago
nah, just slow. Life has been a bit of a bitch. Most Wips are posted in my discord when I get them done.
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