Well, it's been a while hasn't it Bentley? Right, time to update you all on the status of Bentley, and on 3D stuff in general.
What is the status of Bentley?
Available Versions
FBX Download | SFM | Gmod | XNALara* ** | Daz
* The version created is of an older rig and needs to be updated.
** Because XNALara does not support morph keys, Bentley's face is stationary.
So far, he's doing pretty good, the rig is probably as good as I can get it at this point, and everything in him is working fine. With a few compromises that had to be made because of his bulky form and my lack of proper planning. But he's there, and ready for use.
Now, why hasn't he been ported to Gmod and Daz yet? Well o3o SFM proved to be the hardest one to port, and it's taken me a while to figure out all the QC stuff, which, I'm hoping to some day explain in a video tutorial because my god, it has been an uphill battle to get him to this point.
There's also an NSFW version that I've been working on, but as it turns out I suck at modelling knobs, so that'll take me a bit of time :3 ..
What's up with Big and Storm?
A while back when I was messing about with Big and Storm, posing them for a series of trashy pics that I might release some day (Though likely to be on Tumblr) and while I did that, 5 things seriously bothered me.
1: Their toes aren't rigged at all
2: The bones aren't named properly with the bip_ convention, so everything was a mess of samey "diamond" bones with no distinction
3: Textures are taken from the original meshes which were designed for a console experience, not a desktop experience (Blurry and pixelated in some areas)
4: There were oddities in the mesh that made it difficult to work in (Strange ordering on morphs, bizzare bone weights in certain areas, lack of control of certain things like clumps of lifted fur or the end of Big's belt)
5: Storm's feet were way too small for the shoes
So I decided to address these issues, and began modifying Kabal Mystic's models. So far I have only gotten work in on Big, remapping his UVs, giving him an HD and more muted texture (Original is too strong), extra bones to control things like the spokes of fur on his chest, and of course, rigging those lovely toes of his. All while giving it a proper naming scheme which color coats the bones and makes it just a delight to work with, much like Bentley.
In time an FBX download of Big will also be available, because I'm doing all these changes in Maya and you just get so much more control with an FBX and your program of choice. Eventually I'll have Storm ready, and Vector, but for now Storm will just have to be sad and stare at his tiny un-rigged feet, poor guy ;w;
I'm not actually sure where I'll be releasing these mods besides the google page I'm making that'll house my 3D stuff for anyone to come and visit (figured it's easier to have everything in one neat concise website rather than searching my Fa or the internet for links and files). Odds are they will just stay there though, since I don't know how KM feels about SFMLab.
Also, don't suggest other Sonic models for me to do owo Storm Big and Vector are the only ones I like ,w, I don't care about the rest
But yeah o3o that's all I have.
I intend to release Bentley in SFM and FBX (Through request in email, might change my mind about this) to the public later this week. Bentley will also be on SFMlab
Bentley belongs to Insomniac Games
Storm and Big belong to Sega
Storm and Big Models belong to Kabal Mystic
Bentley model and poses belong to me