Did I ever mentioned that I draw humans? Because I do.
This is a scene from a D&D 5e game I played. We were plundering an old Dwarven trade post to make some quick money. However, it was occupied by a White Dragon, and we all knew it. The plan was simple: go in, take anything valuable the dragon has not already put in its personal hoard, and then leave before we cause too much of a commotion. It was perfect. Almost too perfect.
It was too perfect.
Halfway through the campaign, the tiny Halfling Rogue developed a god complex and decided that we should tackle the White Dragon directly. It was suddenly her grand ambition to slay a dragon on her own and it was vital that we took this chance to do it instead of leaving with our loot. My Half-Elf Monk resisted the idea, knowing it was foolish. And the Rogue responded by threatening to kill me (in-character). The Dwarf Fighter said nothing through this, sitting on the sidelines like a passive mother waiting for the children to stop fussing.
Had I decided to attack her there and then, my life would have been so much easier, but the DM accused me of being disruptive for having a survival instinct and changed the previous agreed upon “get loot, get out” goal, to the senseless and impossible “slay the dragon”. And I was not allowed to complain about it. I wasn’t even allowed to have my Monk walk out. No, I was forced to go along with it, knowing fully well I would probably die. And I had to pretend like I was okay with it.
So imagine my surprise - sorry… I meant to say fury - when, upon meeting the White Dragon, the dragon only attacks my Monk. I am the only person suffering the consequences of the Rogue’s derailing of the campaign. One cold breath attack to the face, and my Monk is in the deep negatives. I am going to die. I slam the table and roar at the DM and the Rogue player. They have wasted my time. 2 sessions all leading up to my Monk getting killed, because the Rogue was threatening to kill me and I wasn’t allowed to act upon it. No Intimidation check or Persuasion check. Nope. Just a death threat, and I had to go along with it. And now my Monk was going to die.
My Monk didn’t die that day, however. The White Dragon immediately disengaged and fled. The White Dragon… fled. From 3 people, one of whom was already functionally dead. No real reason. Other than perhaps that a) I knew where the DM lived, b) I was throwing a tantrum, and c) who the hell knows?
After the dragon left and I was revived (don’t know how, I was the only medicine person), we divvied up the hoard. I wasn’t compensated for the “inconvenience”. In fact, the Rogue was trying to argue that she should get MORE loot because of her contribution. And I was told not to hold a grudge over this, because it would “kill the fun of playing”. It would take a while before I stopped being sour about this shitty affair.
However, there is an upside.
In our new campaign, I act as a constant fun police to the Rogue to ensure she doesn’t commit acts of evil or self-interest in any way that may harm anyone. I outmatch her in combat prowess, rival her in stealth, and will be sure to deny her any glory she may wish to lay claim to. She can’t do anything about it.
It’s okay. She’s Chaotic Neutral.
Keywords
male
1,170,088,
female
1,059,384,
humanoid
15,107,
angry
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dnd
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dungeon
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dungeons and dragons
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rogue
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monk
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cocky
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half-elf
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halfling
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5e
55
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Published:
7 years ago
26 Oct 2017 14:46 CEST
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