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Bluebean
Bluebean's Gallery (289)

Buggy Wip Test thingy.

5$ Patreon reward for May
fuckything.swf
SC Concept Character- Santa
SC WIP
i've been studying stencyl pretty hard lately so I can get gud.
I wanna make my game but until I learn how to properly code, this buggy ass thing is the best I can do :c.
Just uploading it to show a friend! But might as well let anyone who wants to see get a look in as well.
If anyone is good with stencyl, could use some pointers!

Also, obviously this isn't a final game or even a demo. The resolution is fuck too, so I'll try to fix it as I work on it.

Keywords
female 1,068,182, chinchilla 2,468, work in progress 1,077, game wip 2, early build 1
Details
Type: Shockwave/Flash - Animation
Published: 7 years, 6 months ago
Rating: General

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12 comments

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lazia
7 years, 6 months ago
The only bug I see it's with the wall, but it's a good start :p
Bluebean
7 years, 6 months ago
there's lots of bugs. I dunno how to fix them quite yet!
lazia
7 years, 6 months ago
About the jump, I thinks you can do a "double" check, example a hitbox for the ground on left and right at the height of the foots, then you can jumps only when both touch something, cause here, as long as a the foot touch something, you can jump, it mean, if the left part of the foot touch a wall, it considere this like the ground
Bluebean
7 years, 6 months ago
Yeah that's meant to be a very crude wall jump, like in megaman X. I just dont got animation for it yet.
MMZ90
7 years, 6 months ago
Chia looks so cute~!
johnroberts
7 years, 6 months ago
What are you using for this?
Bluebean
7 years, 6 months ago
Stencyl!
TurboThunderbolt
7 years, 6 months ago
Hmm so bugs atm are: Wall on the left glitches out like crazy, and wall on the right plays the falling animation
Bluebean
7 years, 6 months ago
yuuup. I'm learning to code and I suck at it! but stencyl seems easy to learn.
TurboThunderbolt
7 years, 6 months ago
Looking at it almost makes me think of Unreal Engine 4's Blueprint system.
Oh right that reminds me that I need to make your character's model
Negativo
7 years, 6 months ago
nice! it looks very fluid for what it is right now! :D
Trinightroid
7 years, 6 months ago
I may not be a Stencyl programmer, but I'm familiar with game coding with GameMaker. It seems that you have a problem with object collision. One example of this is the walls. It seems that when I touched the grey wall, the animation is set to [JUMP], which is used for the [WALL-JUMP] event. You might need to put another condition when the player is NOT jumping [IF-ELSE STATEMENT]. Another instance is the brick wall. I suggest stopping the X-Axis movement speed or adjust the [HITBOX] of Chia's. The level seems blocky enough, so I suggest giving her a rectangular hitbox would do the trick, because there will be instances that her sprite would change when an action is performed.

If you need any more help, just leave a comment in my profile. I might help you with coding and logic programming.

EDIT: I found another problem, which is the collision error with the grey wall. When Chia jumps and touches the wall, the moment she lands, she'll perform the very same error with the brick wall.
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