A 3D model of Natalie I made for a 3D game engine project I'm making for the original PlayStation which explains the low-poly look. I think it turned out really nice though her hairstyle had to be altered due to polygon density constraints.
I'm kinda planning to make Natalie a bit older by simply making her a little taller and giving her slightly more pronounced breasts whilst retaining her adorableness. Not sure if you guys don't mind these changes.
I'll be rendering this in PlayStation graphics with my custom cel-shaded renderer soon.