A special glowing prism that still follows the rainbow-making process. Here's the card's info:
Light Prism
Normal Trap
Activate only when your opponent declares an attack. Negate the attack and roll 1 six-sided die, treating all Monster Card Zones your opponent controls as 1-5 counting from your right. The attacking monster attacks the monster in the numbered zone instead. If no monster is in the numbered zone, roll again.
Rare
Details
Published:
8 years, 8 months ago
25 Jun 2016 20:39 CEST
Initial: 7ad5b824f92a682cd25dd18ebc117bd5
Full Size: 0d77d7ef8204d9886cfe22426cfc2b67
Large: 5281730a78ba780e59fa3dde9bccdcb3
Small: 19a42cc86ddeb4531fcd7ed78bffeb33
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